Mods / Ropetieable at Gen 0
Author: Xelonie
Side: Both
Created: Mar 7th at 7:08 PM
Last modified: Apr 4th at 9:42 PM
Downloads: 5537
Follow Unfollow 130
Latest release (for Vintage Story 1.20.7, outdated):
RopetieableGen0-v1.2.4.zip
1-click install
It changes the minimum generation needed to be able to use a rope on animals,
you will be able to do it on any wild animal even the ones u werent able to, like hares or baby chickens.
Bears are still excluded—but if you want them included, or if u want more mods compatibility let me know.
Mod compatiblity:
Fauna of the Stone Age:
Vombatidae, Viverriidae, Spheniscidae, Rhinocerotidae, Pantherinae, Meiolaniidae,
Manidae, Machairodontinae, Felinae, Elephantidae, Dinornithiformes, Casuariidae, Capreolinae, Bovinae, Caninae.
Other mods:
| Mod Version | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|
| 1.2.4 | 3014 | Apr 4th at 9:42 PM | RopetieableGen0-v1.2.4.zip | 1-click install | ||
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Updated for 1.20.7 | ||||||
| 1.2.3 | 948 | Mar 19th at 11:05 PM | RopetieableGen0-v1.2.3.zip | 1-click install | ||
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- Fixed an oopsie with MoreAnimals compatibility were the carpercaillies patch was not working. | ||||||
| 1.2.2 | 822 | Mar 9th at 5:38 PM | ropeablegen0-v1.2.2.zip | 1-click install | ||
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v1.2.2 > Fixed Moose/Goats and Deer ropetiable gen tweak | ||||||
| 1.2.1 | 196 | Mar 9th at 4:32 AM | ropeablegen0-v1.2.1.zip | 1-click install | ||
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v1.2.1 ... i forgot to add the version name for the zip file, sorry had to update again but i had to make it easier for people to check the version they are using :x
| ||||||
| 1.2.0 | 34 | Mar 9th at 4:19 AM | ropeablegen0.zip | 1-click install | ||
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Added mod compatibility for: | ||||||
| 1.1.0 | 126 | Mar 8th at 9:35 PM | ropeablegen0-v1.1.0.zip | 1-click install | ||
> Fixed female hare ropetiable gen tweak Added mod compatibility for: Fauna of the Stone Age:
PetAi: | ||||||
| 1.0.2 | 207 | Mar 8th at 8:22 AM | ropeablegen0-v1.0.2.zip | 1-click install | ||
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- Fixed a comma in the json, it doesnt change anything, since last version was already working the same way. (somehow :x) | ||||||
| 1.0.1 | 158 | Mar 7th at 9:06 PM | ropeablegen0-v1.0.1.zip | 1-click install | ||
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fixed the modinfo description, oops. | ||||||
| 1.0.0 | 32 | Mar 7th at 9:00 PM | ropeablegen0-v1.0.0.zip | 1-click install | ||
|
initial release | ||||||
I updated Ropetieable At Gen 0 for v1.21.5. I can remove it at the original author's request.
no workin D: 1.21.5
Is there a possibility we could get compatibility with The Critters Pack? Ducks would be wonderful to drag
is it normal for a chicken to be able to drag me around and snap the rope when i try going anywhere with one?
I'm so sorry for being the weird goat guy but alas-- my goats are once again untieable... ;; everything else seems to be working just fine, but trying to move half a dozen angoras to a new location is a special kind of agony
It might be super stupid, but how do i let the animal go again? ^^, I used it on a piglet and i still have the rope on it and i tried both mouse buttons on the animal, also with ctrl and shift at the same time, i even placed down the rope but i still have the visual rope to the piglet and it seems it doesnt like being stuck to me xD
Really? I was testing with multiple entities and I could lead them as long as I could see their names. make sure you can see their info, that usually determines from how far you can do it.
Catulo
It seems I'm not able to lead animals up one block high stuff. Any way I can fix it?
Fixed!🐐 WizardyBusiness
Now hacked locust are ropetieable!🕷 FishSwalad
Kinda, but not fully Aloy
Now it fully does 🐮 ManaWei
I'm not sure if it's from a game update or what, but alas-- the goats are untieable again :-(
Can you make hacked locusts ropeable too? Don't want to my guy to wander of and get lost, ty!
does it work with 1.20.3?
Does it work with aurocs from Medieval Expansion ?
Now is fully working with MoreAnimals, the Carpercaillies patch was wrong :x
sorry for that.
Pamela
This does not work with the latest version (1.4.1) of More Animals.
Glad you like the mod. yes, it would be madam Paradoxal
No problem! Pvtbones
Thanks, also now the goats are woking :) WizardyBusiness
You are a god among men sir or madam
Xelonie Thank you very much!
Very helpful mod, but it doesn't seem to work on goats
Now it works for the mod MoreAnimals :)
Paradoxal
Would you also be able to add these animals from MoreAnimals mod? https://news.kalataka.ru/show/mod/2455
i added support for TenthArchitect's Fauna of the stone age series ^^
Pvtbones
Not yet but i will add support for multiple mods
Pvtbones
based
maybe a silly question but does this also work with TenthArchitect's Fauna of the stone age series of mods?
oopsies x.x , thank you for pointing that out ^^
Ganlhi
Hello! Just so you know, line 24 of the json file, you have a trailing comma which makes the json invalid. I guess the game has no problem with that, but just wanted to let you know ;)