Mods / Valley of Ashes
Authors: Tels, Phiwa
Side: Both
Created: Jun 26th 2024 at 2:40 PM
Last modified: Oct 18th at 8:31 AM
Downloads: 4020
Follow Unfollow 130
Recommended download (for Vintage Story 1.21.0, 1.21.1 and 1.21.2 - 1.21.5):
valley_of_ashes-1.3.0.zip
1-click install
This Vintage Story mod adds wood & plant ash and related crafting recipes.
Requirements
The following mods are required for Valley of Ashes to work:
- Expanded Matter (em) (The ash and ash sludge items are actually part of em and Valley of Ashes just enabled them)
Compatibility With Other Mods
This mod is compatible with
- Bricklayers (2.5.5 onwards)
- Wldcraft: Trees & Shrubs
Configuration
This mod supports Config lib and ImGui - if both of these are installed, you can configure some things in the Mod Settings GUI or in the ModConfig/ashes.yaml file.
This includes for example:
- Disable/Enable crafting of potash (disabled by default)
Ash conversion
The following blocks and items (and more) can be turned into organic ash:
- dry grass and hay
- thatch and thatch roofing
- bamboo sticks, stacks and bamboo roofing
- wood logs, debarked logs
- sticks
- ferns & vines
You can craft ash sludge and from this optionally potash.
We hope you enjoy our work,
Tels & Phiwa 🧡
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.3.0 | ashes | 829 | Sep 13th at 8:33 PM | valley_of_ashes-1.3.0.zip | 1-click install | ||
v1.3.0 - 2025-10-13 - More Ashes
New Features
Tweaks and Balancing
Compatibility
Translations
We hope you enjoy our work, Tels & Phiwa 🧡
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| 1.2.0 | ashes | 1117 | Apr 11th at 1:47 PM | valley_of_ashes-1.2.0.zip | 1-click install | ||
| 1.1.0 | ashes | 224 | Apr 5th at 2:03 PM | valley_of_ashes-1.1.0.zip | 1-click install | ||
v1.1.0 - 2025-04-05 - Fix Ash
Compatibility With Other Mods
We hope you enjoy our work, Tels & Phiwa 🧡
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| 1.0.0 | ashes | 1850 | Jun 26th 2024 at 7:31 PM | valley_of_ashes-1.0.0.zip | 1-click install | ||
v1.0.0 - 2024-06-26 - First Stage BurnNew Features
Compatibility With Other Mods
RequirementsThe following mods are required for Valley of Ashes to work:
Compatibility With Other ModsThis mod is compatible with
ConfigurationThis mod supports Config lib and ImGui - if both of these are installed, you can configure some things in the Mod Settings GUI or in the ModConfig/ashes.yaml file. This includes for example:
We hope you enjoy our work, Tels & Phiwa 🧡 -----BEGIN PGP SIGNATURE----- | |||||||
Tels Actually, I realized after your comment that it's actually In Dappled Groves that adds the bark that I was referring to and the Wildcraft tree barks are just a compat feature in IDG, though it's good that it ended up making you also add compat for a different mod with similar mechanics lol.
abculatter_2 Bark is from Ancient Tools :) It can also be already turned into fertilizer, so I will not add this to VoA. But you will be able to turn "bark ash" into "ash sludge" and then continue from there on.
abculatter_2 Wildcraft canes should already be working, I'll that I add the dried leaves, which are "newer" items. I couldn't find "bark" as an item from Wildcraft: Trees and Shrubs?
SilverEyeWolf The "ash" items are actually all inside Expanded Matter² (em), a library mod that can be used by any mod out there. Vallay or Ashes just enables and uses them.
It would be the other mod's authors responsibility to either A) depend on em and replace their ash with it, or B) make their mods compatible with em somehow. That is what the library mod was designed for, it's a shame that everybody re-invents the wheel in their own mods, but nothing I can really do about.
Just a quick compat suggestion, what about adding Wilcraft's bark, canes, and dried leaves as options for burning into ashes?
Tels Both mods use ashes in some shape or form, so dose Ancient Tools right now. It will be nice to use them in both ways. No pressure tho.
SilverEyeWolf The oils mod sadly seems outdated. What exactly do you mean by compatibility?
Hello, can we have compatilility with https://news.kalataka.ru/oils ?
RowanSkie If it was just about drying, yeah, but potash needs also be cooked in a pot (hence the name!) and I wanted the process to be kinda realistic, as potash is quite OP. (Unfortunately, it is not possible to set the cooking time or temperature for cooking recipes, so this was quite spoiling the idea...) I'm open for other suggestions, tho :)
Wouldn't the drying process also work better by using vanilla drying systems like those for bowstaves and cheese?
It should, it just adds recipes for items that are already in Expanded Matter. If there is anything not working or throwing errors, please ping me on Discord and I'll fix them.
Does this work in 1.20.x?
Michael00181
I just updated my old potash making mod and incidentally added the ability to use lye for leathermaking, if you want that feature. I think it's reasonably balanced, since you need 25 logs plus additional fuel to burn them for a barrel of lye. Plus sealing it for 12 hours. Lime and borax are more convenient if they are available, especially if you have a windmill to auto grind it all. I know people who use homemade wood ash lye for bucking hides, all it takes is a strong enough alkaline solution.
https://news.kalataka.ru/show/mod/5124
Awesome, thank you for this :)
Please see here for a discussion VS Discord - Valley of Ashes
Michael00181 Not yet, and if I add it, care needs to be take to not destroy the VS progression that you need lime to make limewater and leather.
can we make lye from ash to use in leather making using this mod?