Mods / Valley of Ashes

Tags: #Crafting
Authors: Tels, Phiwa
Side: Both
Created: Jun 26th 2024 at 2:40 PM
Last modified: Oct 18th at 8:31 AM
Downloads: 4020
Follow Unfollow 130

Recommended download (for Vintage Story 1.21.0, 1.21.1 and 1.21.2 - 1.21.5):
valley_of_ashes-1.3.0.zip  1-click install


This Vintage Story mod adds wood & plant ash and related crafting recipes.

Requirements

The following mods are required for Valley of Ashes to work:

  • Expanded Matter (em) (The ash and ash sludge items are actually part of em and Valley of Ashes just enabled them)

Compatibility With Other Mods

This mod is compatible with

Configuration

This mod supports Config lib and ImGui - if both of these are installed, you can configure some things in the Mod Settings GUI or in the ModConfig/ashes.yaml file.

This includes for example:

  • Disable/Enable crafting of potash (disabled by default)

Ash conversion

The following blocks and items (and more) can be turned into organic ash:

  • dry grass and hay
  • thatch and thatch roofing
  • bamboo sticks, stacks and bamboo roofing
  • wood logs, debarked logs
  • sticks
  • ferns & vines

 

You can craft ash sludge and from this optionally potash.

We hope you enjoy our work,

Tels & Phiwa 🧡

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.3.0 ashes
1.21.2 - 1.21.5
829 Sep 13th at 8:33 PM valley_of_ashes-1.3.0.zip 1-click install

v1.3.0 - 2025-10-13 - More Ashes

  • Require VS 1.21.0 or newer
  • Require Expanded Matter 3.3.0 or newer

New Features

  • #23 - Turn bamboo fences, gates and top/bottom roofing pieces into wood ash
  • #18 - Turn quarter logs, quarter log corners and support beams into wood ash

Tweaks and Balancing

  • #21 - Increase the amount of K fertilizer for ash sludge to 12%

Compatibility

  • #20 - Compatibility with Ancient Tools:
    • Bark ash solution needs to be sealed for 8 hours
    • Bark ash solution can be turned into ash sludge
    • Bark ash fertilizer lowered to N: 1% P: 1% K: 6% to encourage ash sludge crafting
  • #17 - Adapt for VS 1.21
  • #16 - Better compatibility with Wildcraft: Trees & Shrubs:
    • Turn dry leaves and mulch into plant ash
    • Turn quarter logs into wood ash
    • Remove unneeded grouping patches

Translations

  • #22 - Add German translation

 

We hope you enjoy our work,

Tels & Phiwa 🧡

 

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1.2.0 ashes
1.20.6 - 1.20.7 1.20.8 - 1.20.10 1.20.11 - 1.20.12
1117 Apr 11th at 1:47 PM valley_of_ashes-1.2.0.zip 1-click install

 

v1.2.0 - 2025-04-11 - Ash Fertilizer

  • #15 - Wet ash sludge acts as weak fertilizer: 4% N, 4% P, 6% K
  • #15 - Turn barrel recipe for making potash into a cooking recipe

 

We hope you enjoy our work,

Tels & Phiwa ♥

1.1.0 ashes
1.20.6 - 1.20.7
224 Apr 5th at 2:03 PM valley_of_ashes-1.1.0.zip 1-click install

v1.1.0 - 2025-04-05 - Fix Ash

 

  • Require VS 1.20.6 or newer
  • Require Expanded Matter 3.2.0 or newer

Compatibility With Other Mods

  • #14 - Fix Wildcraft: Tree & Shrubs compatibility (driftwood, debarked logs)
  • #14 - Craft ash from Wildcraft: Tree & Shrubs debarked logs
  • #13 - Patching bamboo stakes failed
  • #7 - Meteoric Expansion compatibility: Turn Ash into "Rock ash"

 

We hope you enjoy our work,

Tels & Phiwa 🧡

 

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1.0.0 ashes
1.19.7 - 1.19.8
1850 Jun 26th 2024 at 7:31 PM valley_of_ashes-1.0.0.zip 1-click install

v1.0.0 - 2024-06-26 - First Stage Burn

New Features

  • #6 - Turn bamboo stick, stacks and bamboo roofing into wood ash
  • #5 - Turn thatch and thatch roofing into plant ash
  • #4 - Add config lib support: disable/enable potash crafting with settings
  • #2 - Enable wood and plant ash, ash sludge and potash crafting

Compatibility With Other Mods

  • #3 - Craft ash from Wildcraft: Trees and Shrubs logs, stumps, driftwood and canes

Requirements

The following mods are required for Valley of Ashes to work:

Compatibility With Other Mods

This mod is compatible with

Configuration

This mod supports Config lib and ImGui - if both of these are installed, you can configure some things in the Mod Settings GUI or in the ModConfig/ashes.yaml file.

This includes for example:

  • Disable crafting of potash (Enabled by default)

We hope you enjoy our work,

Tels & Phiwa 🧡

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16 Comments (oldest first | newest first)

💬 abculatter_2, Sep 14th at 3:54 AM (modified Sep 14th at 3:54 AM)

Tels Actually, I realized after your comment that it's actually In Dappled Groves that adds the bark that I was referring to and the Wildcraft tree barks are just a compat feature in IDG, though it's good that it ended up making you also add compat for a different mod with similar mechanics lol.

💬 Tels , Sep 13th at 8:39 AM (modified Sep 13th at 8:53 AM)

abculatter_2 Bark is from Ancient Tools :) It can also be already turned into fertilizer, so I will not add this to VoA. But you will be able to turn "bark ash" into "ash sludge" and then continue from there on.

💬 Tels , Sep 13th at 7:54 AM (modified Sep 13th at 8:26 AM)

abculatter_2 Wildcraft canes should already be working, I'll that I add the dried leaves, which are "newer" items. I couldn't find "bark" as an item from Wildcraft: Trees and Shrubs?

 

SilverEyeWolf The "ash" items are actually all inside Expanded Matter² (em), a library mod that can be used by any mod out there. Vallay or Ashes just enables and uses them.

 

It would be the other mod's authors responsibility to either A) depend on em and replace their ash with it, or B) make their mods compatible with em somehow. That is what the library mod was designed for, it's a shame that everybody re-invents the wheel in their own mods, but nothing I can really do about.

💬 abculatter_2, Sep 13th at 12:11 AM

Just a quick compat suggestion, what about adding Wilcraft's bark, canes, and dried leaves as options for burning into ashes?

💬 SilverEyeWolf, Jun 2nd at 5:24 PM

Tels Both mods use ashes in some shape or form, so dose Ancient Tools right now. It will be nice to use them in both ways. No pressure tho. 

 

💬 Tels , Jun 2nd at 4:11 PM

SilverEyeWolf  The oils mod sadly seems outdated. What exactly do you mean by compatibility?

💬 SilverEyeWolf, May 27th at 9:20 PM

Hello, can we have compatilility with https://news.kalataka.ru/oils ?

 

💬 Tels , Apr 11th at 3:36 PM

RowanSkie If it was just about drying, yeah, but potash needs also be cooked in a pot (hence the name!) and I wanted the process to be kinda realistic, as potash is quite OP. (Unfortunately, it is not possible to set the cooking time or temperature for cooking recipes, so this was quite spoiling the idea...) I'm open for other suggestions, tho :)

💬 RowanSkie, Apr 11th at 2:55 PM

Wouldn't the drying process also work better by using vanilla drying systems like those for bowstaves and cheese?

💬 Tels , Apr 5th at 11:46 AM

It should, it just adds recipes for items that are already in Expanded Matter. If there is anything not working or throwing errors, please ping me on Discord and I'll fix them.

💬 florins, Apr 5th at 11:20 AM

Does this work in 1.20.x?

💬 Cian, Oct 30th 2024 at 6:24 PM

Michael00181

I just updated my old potash making mod and incidentally added the ability to use lye for leathermaking, if you want that feature. I think it's reasonably balanced, since you need 25 logs plus additional fuel to burn them for a barrel of lye. Plus sealing it for 12 hours. Lime and borax are more convenient if they are available, especially if you have a windmill to auto grind it all. I know people who use homemade wood ash lye for bucking hides, all it takes is a strong enough alkaline solution.

https://news.kalataka.ru/show/mod/5124

💬 GON, Jun 30th 2024 at 3:58 PM

Awesome, thank you for this :)

💬 Tels , Jun 27th 2024 at 7:22 AM

Please see here for a discussion VS Discord - Valley of Ashes

💬 Tels , Jun 27th 2024 at 7:08 AM

Michael00181 Not yet, and if I add it, care needs to be take to not destroy the VS progression that you need lime to make limewater and leather.

💬 Michael00181, Jun 27th 2024 at 12:57 AM

can we make lye from ash to use in leather making using this mod?

 (edit comment delete)
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