Mods / Sunless Sky
Author: Origami79
Side: Client
Created: Sep 5th at 2:50 AM
Last modified: Sep 5th at 2:57 AM
Downloads: 18
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Latest release (for Vintage Story 1.20.12, outdated):
sunlesssky.zip
1-click install
A friend and I were putting together a shared server, and since we're both Tolkien nerds, we decided we wanted to play as a pair of Unbegotten Elves freshly wandered away from the shores of Cuiviénen. Homo spaiens mode and a variety of extant mods got us most of the way to what we considered an acceptable result, except..... how could we live in an pre-First Age Arda with a bright golden sun or illusive silver moon in the sky?!?!
After far too much meddling with things I did not understand, I finally came upon a very elegant solution: replace the sun and moon textures with transparent pngs, and swap out the sky and sunlight textures with plain black. This removes any visual indication of time passing other than the rotation of the stars!
This, however, will leave you with an exceedingly dark world, or at least visually dark - crops will continue to grow and mobs (hopefully) won't spawn during the "day" (though that is not well tested since I prefer to play without them). I highly suggest you use some other mod like Night Light to raise light levels to compensate so you can, you know, actually see.
(Note that the provided screenshot is using the above Night Light mod at defaul settings - installing just this (and probably your ingame gamma; I don't recall if I've adjusted mine higher than default) will leave you with a much darker world by default.
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.0 | sunlessky | 18 | Sep 5th at 2:57 AM | sunlesssky.zip | 1-click install | ||
|
First (and probably only) release | |||||||
Thank you very much for the detailed reply. Some of my favorite stories are Vance's Dying Earth and Wolfe's New Sun series, both feature a dying red sun, and in the Wolfe stories the moon is terraformed, covered in dense forests emitting green light. VS is such a great sandbox to pull in elements of great stories and play around in them.
Vargur
That should totally be doable - I imagine you just need to edit the sunlight.png texture. In my mod, I turned that square totally black, but the vanilla texture is mostly white with a small black corner and a zone between them of sunrise/sunset colors.
If you just want to tint the daylight, than filling in that white patch with your desired color should do the trick, or if you want it to be a constant effect like mine then paint over the entire square instead. It'll probably take some trial and error to get the exact right balance of the right color you want with the visibility you need, but I think it's doable!
Very cool. This got me wondering, do you think it's possible to change the color of the light cast by sun and moon? Not just the texture of the sun but like change the sunlight from white/yellow to red?
This + frozen world = Arx Fatalis?