Mods / CrSilent's Cavern Darkness
Author: Scivix
Side: Client
Created: Sep 22nd at 10:07 PM
Last modified: Sep 22nd at 10:57 PM
Downloads: 58
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Latest release (for Vintage Story 1.20.12, outdated):
crsilentscaverndarkness.zip
1-click install
This is Devin_August's 1.20.12 patch for CrSilent's Cavern Darkness
Copied from CrSilent's mod page
"
Very small client-side mod which "removes" minimal block light completely.
The key here is that it only changes the shader, therefore the actual light level of the blocks don't change.
Notes
- I'm no expert in shaders and this one here is quite a simple solution. Visual bugs are to be expected.
- It should be compatible with basically anything except shader mods which change the base lightning and fog shaders.
"
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.1 | crsilentscaverndarkness | 47 | Sep 22nd at 10:57 PM | crsilentscaverndarkness.zip | 1-click install | ||
|
just updated syntax at bottom | |||||||
| 1.0.0 | crsilentscaverndarkness | 11 | Sep 22nd at 10:37 PM | crsilentcaverndarkness.zip | 1-click install | ||
|
added "#include fogspheres.ash" to line 26 changed line 127 "if (bBlock < 0.015)" to "if (bBlock < 0.06)" Rewrote last function to: vec4 applyFog(vec4 worldPos, vec4 rgbaPixel, vec4 rgbaFog, float fogMin, float fogDensity) {
"I changed some rgba value somewhere in there too to match it with the current game version of the lightandfog file. also readded the extradistancefog. doubt it has any affect on how the game will run. If the author reads this I will send them the patched file if they request it, or if given permission I will upload it myself." - Devin_August | |||||||
This is the original mod https://news.kalataka.ru/caverndarkness