Mods / No Surface Shivers

Tags: #Creatures #Tweak
Author: animatiV
Side: Both
Created: Jul 26th at 10:24 AM
Last modified: Oct 7th at 10:53 AM
Downloads: 1052
Follow Unfollow 38

Latest release (for Vintage Story 1.21.0-rc.1 - 1.21.4, potentially outdated):
NoSurfaceShivers.zip  1-click install


A simple mod for players who don't like Shivers appearing on the surface of the world.

The mod simply disables them.

 

Note: Any other shivers spawn normally in underground and during temporal storms.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.0 nosurfaceshivers
1.21.0-rc.1 - 1.21.4
1052 Jul 26th at 10:25 AM Empty NoSurfaceShivers.zip 1-click install

18 Comments (oldest first | newest first)

💬 animatiV , Oct 25th at 11:40 AM

Aurarus The mod is incompatible with another mod, or you’re playing in a mode without monsters (e.g., Creative Mode).

💬 Aurarus, Oct 24th at 11:39 AM

I'm getting the same error as written below when I upgraded to 1.25

💬 animatiV , Aug 29th at 7:15 PM

GarnetAnimations

That's all clear. Good to know :)

 
 

 

 

💬 GarnetAnimations, Aug 29th at 6:02 PM

Ah it was a conflict with the mod Immersive Corpse Drop. That makes sense, don't know why I didn't think of that first apologies!

💬 animatiV , Aug 29th at 10:55 AM (modified Aug 29th at 10:56 AM)

GarnetAnimations It seems your game cannot find the path in the file to configure shivers spawning. 

You didn't edit the shiver.json file? Maybe some other mod is also affecting that file.
I'm currently using this mod in game version 1.21 and I'm having no problems.
 
 
💬 GarnetAnimations, Aug 29th at 12:30 AM

animatiV I apologize I should've mentioned that, though I am on 1.21.0

💬 animatiV , Aug 28th at 11:45 PM

GarnetAnimations What version of the game?

💬 GarnetAnimations, Aug 28th at 10:24 PM

I've been getting this notification in the log when I load a world;

 

28.8.2025 15:22:18 [Error] Patch 0 (target: game:entities/lore/shiver.json) in nosurfaceshivers:patches/survival-entities-lore-shiver.json failed because supplied path /server/spawnconditions/runtime/maxQuantityByType/*-surface is invalid: The json path /server/spawnconditions/runtime/maxQuantityByType/*-surface was not found. Could traverse until /server/spawnconditions/runtime/maxQuantityByType, but then '*-surface' does not exist. Full json at this path: {
"*": 0
}

💬 MikeSyrup, Aug 13th at 1:50 AM

animatiV Thank you

💬 LeuxSeveN, Aug 12th at 3:20 PM

animatiV

Thank you for the reference ^^

💬 animatiV , Aug 12th at 1:07 PM (modified Aug 12th at 3:19 PM)

MikeSyrup Unfortunately not. Since the first 1.21 RC release, the target directory location has changed.

I myself previously used an edited version of the modification for 1.20 which I found somewhere on the VS forum. You can use e.g.: No Shivers & Bowtorns or No Rust Creatures

LeuxSeveN I'll take a look at it. But I don't know when I'll have time. Rustbound is for version 1.20, so the 1.21 mod will not be compatible anyway. //

Edit: I added a mod for version 1.20.12 only, that removes the surface spawns of Drifters, Bowtorns, and Shivers (so they don't spawn from rifts). https://news.kalataka.ru/show/mod/27594

💬 MikeSyrup, Aug 11th at 10:19 PM

Will this work in 1.20.12?

💬 LeuxSeveN, Aug 9th at 3:37 PM

hi animatiV

do you know how to turn off all mobs from rifts?

one of my buddies wants to play the Rustboundmagic mod, so he needs the rifts for stuff but I want to farm in pice and at most find the demons and there chalanged halfbuddies underground.

 

that would be grand ^^

💬 animatiV , Aug 7th at 3:53 PM (modified Aug 7th at 4:13 PM)

Modehunter Temporal Storm Shivers should spawn normally. Especially if they are types other than surface ones. I will add information to the description.

💬 Modehunter, Aug 7th at 12:54 PM

Does this only disable Shivers spawned by surface rifts or does it also disable Shivers from Temporal Storms?

💬 BBQ_sauce, Aug 5th at 5:59 AM

I didnt know about mobs when i first got the game cause my freind only told me that it was "peak", and this was the very first mob I encountered

 

💬 animatiV , Aug 4th at 3:19 PM

LeuxSeveN

Great that you like it :) Just remember that you can still meet them underground!

💬 LeuxSeveN, Aug 4th at 3:09 PM

F*CK YES

alternitiv Name "Demon be gone"

 (edit comment delete)
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