Mods / Mechanical Block Retention

Tags: #QoL #Simplification #Tweak
Author: Rythillian
Side: Both
Created: Jun 21st at 6:39 PM
Last modified: Nov 24th at 6:41 AM
Downloads: 7169
Follow Unfollow 211

Recommended download (for Vintage Story 1.20.0 - 1.21.5):
MechanicalBlockRetention-1.0.0.zip  1-click install


Extremely simple json mod that changes "sidesolid:" to always be true for axle.json, chute.json, chute-cross.json, chute-straight.json, chute-t.json and archimedesscrew.json.
Tired of all your blacksmiths being cold in the wintertime because you have a chute or axle going through a ceiling or wall? Worry no more as this mod sets all chutes and axles to be solid meaning your room will finally be enclosed and detected as a room. This mod adds no new blocks and as such can be safely added or removed mid-playthrough! This mod doesn't currently make any other mechanical objects solid besides axels, this shouldn't be needed but if people request it or if people on my server complain I'll upload another version with further mechanical objects set to solid.

 

This mod was mod was put together for my server, it was made alongside another mod for making chiseled blocks solid. If that interests you then you can get that over here!
If you want a mod that adds seperate blocks for this check out Pass-Thru Chutes and Axle in blocks. MBR was made to not add new blocks, to make it easier to add and remove the mod.

 

List of blocks that are made solid

Axles (All directions)

Archimedes Screw (both varients)

Straight Chutes

Cross Chutes

Chute T Section

Elbow Chute

keywords

chute

axle

mechanical

room detection

room retention

heat retention

solid blocks

always solid

side solid

room

rooms

blacksmith

axle room

chute room

axle passthrough

chute passthrough

pass through

passthrough

chute retention

axle retention

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.0 mbr
1.20.0 - 1.21.5
7169 Jun 21st at 7:10 PM MechanicalBlockRetention-1.0.0.zip 1-click install

Initial release, changes "sidesolid:" to always be true for axle.json, chute.json, chute-cross.json, chute-straight.json, chute-t.json and archimedesscrew.json.


13 Comments (oldest first | newest first)

💬 Rythillian , Nov 22nd at 7:24 AM

Unrelatable Recent blog posts from the devs seem to suggest they are adding a way to pass through axles through blocks. So this mod probably won't be required in the future. As for the sound problem, I haven't been able to recreate it myself in the latest version which is kinda an issue when it comes to fixing it lol.

💬 Unrelatable, Nov 18th at 4:25 PM

any update to this mods sound problem / chiseled block retentions visual bug? cant wait to use 'em! 

💬 Rythillian , Sep 11th at 6:34 AM (modified Sep 11th at 6:35 AM)

SuperCrock Yes I'll be putting out a new version soon (BUT it should still work fine in latest version)! Are you sure those mechanical blocks aren't blocking sounds? I wasn't able to recreate this issue myself. EDIT: Nevermind I was able to recreate the issue, the next version should fix the sound problem!

💬 SuperCrock, Sep 4th at 1:54 PM

Any updates to this? It works perfectly but wish it would block out the rain, snow and sounds.

💬 Rythillian , Sep 1st at 6:50 AM

Interzoneism Sure I can update it to do that!

💬 Damage_Zedd, Aug 30th at 11:36 AM

ChimMAG this mod works in 1.21 with no issues (33 hours of heavily modded gameplay)

💬 ChimMAG, Aug 28th at 8:57 AM

Will you be updating to the new version of the game?

💬 Interzoneism, Aug 26th at 9:58 PM

Hey! Would you consider adding a small change to each json? To make the blocks block out weather sounds as well. You just add this last part to the json:

Code
[
{
"op": "replace",
"path": "/sidesolid/all",
"value": true,
"file": "game:blocktypes/mechanics/axle.json"
},
{
"op": "add",
"path": "/rainPermeable",
"value": false,
"file": "game:blocktypes/mechanics/axle.json"
}
]
💬 Rythillian , Jul 28th at 11:09 AM

Krougal I didn't realize it wasn't already a full block from the top. I'll take a look at it and see about adding it.

💬 Krougal, Jul 24th at 5:59 PM

Can you add the hopper?

💬 Dummythiqqpotato, Jun 24th at 1:46 PM

I litterally posted about this exact probelm a week ago on the subreddit, Thank you so much for the mod!

💬 Rythillian , Jun 22nd at 12:16 AM

AtomikRonin Glad to hear it! You should be totally safe to remove the mod at anytime too. It doesn't replace any blocks or anything so it'll all work like vanilla if you ever have to remove the mod. That was my intention with this as while there are other mods that provide this ability, all of them add new blocks. And I didn't like the idea of having so many ? blocks in my builds if I ever removed the mods.

💬 AtomikRonin, Jun 21st at 10:29 PM

I went ahead and grabbed this one too. Such an easy to use mod, future-proofing in the even something happens.

 (edit comment delete)
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