Mods / xSkills for GlooMe
Tags:
#Other
#Tweak
#Utility
Author: kuzimo
Side: Both
Created: Aug 18th at 2:40 PM
Last modified: Aug 19th at 12:46 PM
Downloads: 737
Follow Unfollow 9
Author: kuzimo
Side: Both
Created: Aug 18th at 2:40 PM
Last modified: Aug 19th at 12:46 PM
Downloads: 737
Follow Unfollow 9
Latest release (for Vintage Story 1.20.12, outdated):
xskillsforgloomeclasses_0.0.34.zip
1-click install
adds in xSkills experience multipliers for GlooMe classes
a mod uploaded so i don't have to send this to people constantly
may be unbalanced, i don't develop mods much
GlooMe Classes and xSkills are required
| Mod Version | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|
| 0.0.34 | 631 | Aug 19th at 12:46 PM | Empty | xskillsforgloomeclasses_0.0.34.zip | 1-click install | |
| 0.0.3 | 19 | Aug 19th at 10:02 AM | xskillsforgloomeclasses_0.0.3.zip | 1-click install | ||
|
rebalanced some of the experience multipliers (mainly mystic and malefactor) | ||||||
| 0.0.2 | 86 | Aug 18th at 2:50 PM | xskillsforgloomeclasses.zip | 1-click install | ||
|
fixed an accidental dev folder | ||||||
does this work in 1.21?
Is this now just a base part of Gloomeclasses now, if you've likely gone over to help them like they requestedkuzimo?
Hey I come bearing a message from GlooMeGlo the creator of GlooMeClasses. They politely ask that you please contact them/join the server. They have been trying to get a functional patch/balance thing going for Xskills on their server for awhile and the people who have tried to balance it or make it properly work with their class mod failed to achive the results they were looking for because of Xskills being broken all the way through.
RenayEdor sure, can just throw some numbers
oh snap I was planning on doing this! Awesome! I play mostly single player so I might be able to offer balancing advice on that end, if you're open to the help