Mods / Translocator Maps
Tags:
#Tweak
Author: chrisunfocused
Side: Both
Created: Mar 16th at 9:42 AM
Last modified: Mar 16th at 9:48 AM
Downloads: 1370
Follow Unfollow 74
Author: chrisunfocused
Side: Both
Created: Mar 16th at 9:42 AM
Last modified: Mar 16th at 9:48 AM
Downloads: 1370
Follow Unfollow 74
Latest release (for Vintage Story 1.20.4, outdated):
translocatormap.zip
1-click install
Pretty simple really. Content mod.
Uses the existing locator map class and targets the "gates" ruin type, which houses ruined static translocators.
Locator Maps get their coordinates at the time of purchase, so the marker will be near the purchase location.
| Mod Version | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|
| 1.0.0 | 1370 | Mar 16th at 9:48 AM | Empty | translocatormap.zip | 1-click install |
Thor8472
Maybe? I think the way it works is, when you buy the map, do you have the waypoint marker already?
It would be cool to combine this with a code mode that automatically marks the waypoints at the precise coordinates. That might be enough to workaround it.
I've only been able to test this once or twice in actual worlds, and I didn't personally encounter this issue, but it probably exists.
Nice Idea! Can it happen that the map leads to a translocator that has already been activated?
gotcha
DUCATISLO
I wanted to make it a bit higher to keep it balanced.
Locating a translocator also gives you the location of two ruins, which will be filled with items, as well as allowing you to travel huge distances.
It's also easier to find translocators naturally than finding treasure chests.
Once you hit bronze, it's pretty easy to trade tools to get gears.
imo Translocators are super powerful, hence the high price, but you can adjust it if you want here:
\assets\translocatormap\patches\survival-config-tradelists-trader-treasurehunter.json
"price": {
"avg": 50,
"var": 10
}
tbh idk why its not base game also i think it should be 25 gears or similar to the treasure maps but idk
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