Mods / Dwarf Fortress Soundtrack: SoundSense 2012 (PATCH)

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Author: Afroman726
Side: Both
Created: Nov 21st 2024 at 1:32 AM
Last modified: Sep 15th at 5:35 PM
Downloads: 746
Follow Unfollow 7

Latest release (for Vintage Story 1.21.1, potentially outdated):
DF SoundSense PATCH.zip  1-click install


DISCLAIMER

Kitfox Games states that Dwarf Fortress Assets are allowed for Non-Commercial use. 

This mod is a Non-Commercial FREE mod! 

All External Links attatched are for official websites.

Please support the Devs and Composers! :)

 

 

This mod is a Patch!


This mod takes ALL the soundtracks (DF Soundtrack, SoundSense 2012 and SimonSwerwer 2014) and merges them together!  This patch requires all content!

Enjoy! :)

 

 

 

Requirements:

Requires Dwarf Fortress Soundsense 2012 Pt 1!

Requires Dwarf Fortress Soundsense 2012 Pt 2!

Requires Simon Swerwer 2014 soundtrack! 

Requires Simon Swerwer 2014 PATCH

Requires Part 1 of Dwarf Fortress soundtrack!

Requires Part 2 of Dwarf Fortress soundtrack!

Requires Part 3 of Dwarf Fortress soundtrack!

Requires Part 4 of Dwarf Fortress soundtrack!

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
0.1.0 ssdfap 204 Sep 15th at 5:35 PM DF SoundSense PATCH.zip 1-click install

Standardized minhour and maxhour to all tracks

Added startPriority field to track that didn't have it

Fixed a typo 

This update should allow tracks to play more randomly

Enjoy! :)

0.0.1 ssdfap 542 Nov 21st 2024 at 4:57 PM DF SoundSense PATCH.zip 1-click install

Initial release for the massive patch that merges the whole DF soundseries.

Enjoy! :)


11 Comments (oldest first | newest first)

💬 Cuttlebear, Sep 27th at 2:31 AM

Afroman726 oh I had no idea there was custom music for those bits since I've yet to accomplish them! I'll leave them on then as I'm getting close this playthrough :) Thanks for the heads up!

💬 Afroman726 , Sep 26th at 3:12 PM

Glad you like the mod! :)

 

If you want to disable the ingame music the only thing i can think of is to open my mod (SoundSense 2012 patch), click assets/game/music/   and then with a txt editor or notepad++ edit musicconfig.json.   

Scroll towards the bottom.  Almost to the bottom of the file i put a gap between my dwarf fort code and the original vinny soundtrack code.  You can just delete the txt i posted in spoiler right here. Deleting the txt only tells the game not to play the music it doesn't actually delete it. 

 

  I reccomend NOT deleteing the lowest parts where it says file:[blah blah blah spooky cave stuff] b/c the underground music/sound is different than above ground.  

 

 

Also personally i don't reccomend deleting the vinny ost only b/c if you do chapter 1 or 2 of the story the soundtrack goes hard and deleting the original OST might ruin that for you?   

 

Again thank you for checking out my mod and im glad you like the soundtrack!  Cheers!  :) 

Cuttlebear

 

 

Spoiler
{
      "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
      file: "dusk-at-the_market", 
      name: "Dusk at the Market",
      onPlayList: "survival|creative",
      minhour: 2,
      maxhour: 24,
     },
{
      "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
      file: "sunrise-of-flutes", 
      name: "Sunrise of Flutes",
      onPlayList: "survival|creative",
      minhour: 2,
      maxhour: 24,
     },
 
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "night-to-day", 
       name: "Night To Day",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "setting-sun", 
       name: "The Setting Sun",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "daylight", 
       name: "Daylight",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "hallowcroft", 
       name: "Hallowcroft",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "setting-sun", 
       name: "The Setting Sun",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "creating", 
       name: "Creating",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "mirror", 
       name: "Mirror",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "vintagestory", 
       name: "Vintage Story",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "sunny-village-create", 
       name: "Sunny Village [Create]",
       onPlayList: "creative",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "peaceful-village", 
       name: "Peaceful Village",
       onPlayList: "creative",
       minhour: 1,
       maxhour: 2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "groove", 
       name: "Groove",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "building", 
       name: "Building",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "through-the-grass-survive", 
       name: "Through the grass at night [Survive]",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
       minSeason: 0.3,
       maxSeason: 0.8
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "through-the-grass-survive", 
       name: "Through the grass at night [Survive]",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
       minSeason: 0.3,
       maxSeason: 0.8
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "spring", 
       name: "Springtime",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
       minLatitude: 0.25,
       minSeason: 0.2,
       maxSeason: 0.42,
       "__comment": "In code, the start priority is capped to at least 1",
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "summer-day", 
       name: "Summer day",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
       minLatitude: 0.25,
       minSeason: 0.4,
       maxSeason: 0.65,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "theinvention", 
       name: "Resonance archives - the invention",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
       minLatitude: 0.1,
       minSeason: 0.4,
       maxSeason: 0.65,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "fall-o'-croft", 
       name: "Fall o' croft",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
       minLatitude: 0.25,
       minSeason: 0.65,
       maxSeason: 0.9,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "winter", 
       name: "Winter",
       onPlayList: "survival|creative",
       minhour: 8,
       maxhour: 19,
       maxTemperature: -1,
       minLatitude: 0.25,
       minSeason: 0.9,
       maxSeason: 1,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "winter", 
       name: "Winter",
       onPlayList: "survival|creative",
       minhour: 8,
       maxhour: 22,
       maxTemperature: -1,
       minLatitude: 0.25,
       minSeason: 0,
       maxSeason: 0.2,
     },
     { 
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "adventuring", 
       name: "Adventuring",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "to-dawn",
       name: "To dawn, from a very rainy night",
       onPlayList: "survival|creative",
       minhour: 1,
       maxhour: 2,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "midnight",
       name: "Midnight",
       onPlayList: "creative",
       minhour: 0,
       maxhour: 1.5,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "midnight",
       name: "Midnight",
       onPlayList: "creative",
       minhour: 1,
       maxhour: 2,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "midnight",
       name: "Midnight",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "nostalgic",
       name: "Nostalgic",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "heartbeat-survive",
       name: "Heartbeat [Survive]",
       onPlayList: "survival",
       minhour: 1,
       maxhour: 2,
     },
     {
       "$type": "Vintagestory.API.Client.SurfaceMusicTrack, VintagestoryAPI",
       file: "heartbeat-create",
       name: "Heartbeat [Create]",
       onPlayList: "creative",
       minhour: 1,
       maxhour: 2,
     },
💬 Cuttlebear, Sep 26th at 1:24 PM (modified Sep 26th at 1:25 PM)

Hi Afroman726! Love the mod.

 

If I wanted to disable the default game music so I only hear these tracks, is there a way to do so? I find I'm enjoying myself much more when I've got the DF music going haha :)

 

Cheers and  thanks for the awesome mod!

💬 RosstheGreat, Sep 15th at 7:22 PM

Ah puddles sound awesome! hahah. Also not a problem, I'm still very inexperienced as well. Afroman726 Feel free to send me a message on discord or something whenever you want. My next project might be either adding "Drilling and Blasting" or maybe making some sort of sleep mod. I've got notes of it somewhere. hah.

💬 Afroman726 , Sep 15th at 7:05 PM (modified Sep 15th at 7:06 PM)

I would love to collab on a mod!  My next mod i want to try and tackle is called WET.  I want to make a simple mod that makes puddles form when it rains! RosstheGreat

If you need help with your mods i'd be happy to help but im still learning the basics on how to mod on this game.  My soundtrack mod was super basic with no logic or C# code, ect. 

💬 RosstheGreat, Sep 15th at 6:30 PM (modified Sep 15th at 6:31 PM)

Appreciate it Afroman726 I'm actually about to release the 2.0 version with a LOT of new changes, fixes, and additions. If you want to collab on a mod or anything let me know, I've got a few I've been brewing around in my head but just haven't gotten around to doing them yet! hah.
I also took a long break because I started a new job and was settling in. Also lost my old vintage world to some really nasty corruption so I lost a lot of motivation to play, especially since I was really unhappy with the state of my mod at the time. I'm back now though, and at the least am updating IOG to be better. Idk if I'll be doing more than that for now, but that was my major goal before I start my next server.

💬 Afroman726 , Sep 15th at 6:22 PM

Yooooo!!!  Ive taken a year off b/c work was wayy to much im happy to be back and modding!  Your ore mod looks awesome! :D RosstheGreat 

💬 RosstheGreat, Sep 15th at 5:58 PM

Ayy! Happy to see this updated!

💬 Afroman726 , Jun 1st at 11:26 PM

Prawn Thanks for the heads up!  I just fixed the link :D

💬 Prawn, May 30th at 12:53 AM

Loving the music!

 

Small fix about this page: 

Requires Dwarf Fortress Soundsense 2012 Pt 1!

Requires Dwarf Fortress Soundsense 2012 Pt 2!

 

Both links send to Part 1. Not a real issue, just thought to mention it.

💬 Samu50hiderpo, Jan 20th at 9:17 PM

WOAHHHHHHHHH, Thats is amazing!!!! Thanks for this.

When I have time, I`ll prove it

 (edit comment delete)
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