Mods / Survival Categories

Tags: #Utility
Author: ZigTheHedge
Side: Both
Created: Feb 15th 2021 at 10:38 PM
Last modified: Jan 4th at 11:59 AM
Downloads: 9578
Follow Unfollow 152

Latest release (for Vintage Story 1.19.8, outdated):
survivalcats_1.0.1.zip  1-click install


Hey, gals and guys! Ever since I wrote my first mod for Vintage Story, I thought about inability of viewing all my mod's content. I discovered a way to add my own creative tab later (thanks @Spear and Fang and his Primitive Survival), but that is good only for players who able to switch to creative. So, I decided to add all creative tabs to survival handbook! Because - why not?

If you for some reason don't like to click tabs (perhaps, because there's too much of it!!) you can use the sharp "#" symbol prefix to filter what you need (that's actually just tab "names" in code):
But, as you probably know, not every mod adds its own creative tab. So, for the rest of mods I added the ability to filter content by modid! Just type it in search area prefixed by "@" (no, I haven't heard about Minecraft and JEI 😁).

You want more? Well, I can also offer you the tremendous system of Bookmarks! Now you can bookmark any Item or Block page (no custom pages or guides yet, at least for now, sorry), using the most convenient button at the bottom of the page, and it will stick into dedicated category named "Bookmarks"! Oh yeah!

And a little bonus! Now you can see the possible quantity outcome from your grid-crafting recipes. It's maybe not the most convenient way to display this information, but it's the only one I could accomplish without redesigning the Item page completely.

There's also "collectable code" search symbol - $. Use this prefix to search for collectables which codes contain search sequence. $iron for example will result in all collectables made of iron, but not iron ore (because it doesn't contain "iron" in its code).

This mod will also add Mod Name info to blocks, so you will be able to easily identify which mod adds this or that collectible.

And last: Mod fixes names of renamed chiseled blocks in inventory. Now if you renamed your masterpiece, the correct name will be displayed on tooltip (requires server-side!)

That's it. This simple and incredibly useful (at least for me 😋).

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.2.10 survivalcats 1302 Jul 25th 2021 at 9:26 PM survivalcats_v1.15.2-1.2.10.zip 1-click install

- Fixed compatibility with 1.15.2

1.2.9 survivalcats 585 Jul 8th 2021 at 5:10 PM survivalcats_v1.15.0-rc.2-1.2.9.zip 1-click install

- adds compatibility to 1.15.0-rc.2

1.2.7 survivalcats 999 Feb 25th 2021 at 1:55 PM survivalcats_v1.14.2-1.2.7.zip 1-click install

- Added collectible Id and Code display to survival handbook (only when .edi is ON!, restart the game after enabling)

- Added Mod Name info to Collectibles

1.2.6 survivalcats 493 Feb 22nd 2021 at 12:47 PM survivalcats_v1.14.2-1.2.6.zip 1-click install

- Fixed tabs duplication when rejoining the same save game without client quit.

1.2.5 survivalcats 525 Feb 15th 2021 at 10:39 PM survivalcats_v1_14.2-1.2.5.zip 1-click install

- "$" prefix now works in creative inventory as well

1.2.3-rc.2 survivalcats 2384 Apr 30th 2022 at 9:27 AM survivalcats_v1.16.5-1.2.3-rc.2.zip 1-click install

- 1.16.5 compatibility update

1.2.2-rc.2 survivalcats 1163 Jan 26th 2022 at 11:05 AM survivalcats_v1.16.0-1.2.2-rc.2.zip 1-click install
  • Added config options to display only vanilla categories, or mod tabs, or both
  • Fixed bookmarks doesn't load on world load
  • Made the mod Client-only again
1.2.2-rc.1 survivalcats 797 Jan 13th 2022 at 3:21 PM survivalcats_v1.16.0-1.2.2-rc.1.zip 1-click install

- Update to 1.16.0, Categories itself isn't implemented yet, but everything else works fine.

1.0.1 survivalcats 1094 Jan 4th at 11:59 AM survivalcats_1.0.1.zip 1-click install

- Bookmarks menu added
- InMod search functionality added (@mod item)

1.0.0 survivalcats 236 Dec 30th 2024 at 9:33 PM survivalcats-1.19.8-1.0.0.zip 1-click install

Very limited addon for 1.19.8. All it's doing - is adding "@mod" search option both in Creative and Survival Handbook. Enought for now. It's been 4 years almost anyways :)


27 Comments (oldest first | newest first)

💬 Alhef, Jul 27th at 12:43 AM

can u ipdate ur mod to 1.20.x pelaaseeeee!? its an excelent mod ...

💬 NastyFlytrap, May 13th at 6:43 PM

@Shion Not until the mod is updated or its implemented into the game, no.

💬 Shion, Apr 25th at 11:13 AM

So, is this no longer possible to have categories for handbook like in the creative inventory anymore?

💬 Arcueid, Feb 24th at 1:10 AM

found out that if you type in the mods name in the search bar, it actually does the same thing

💬 ZigTheHedge , Feb 14th at 2:11 PM

lappocalypse, yes! Eevntually :) Hope, real soon.

💬 lappocalypse, Feb 10th at 2:37 AM

do this mod will be update to 1.20 ?

💬 NastyFlytrap, Jan 4th at 10:34 PM

This needs a basegame tab

💬 Kotl, Dec 31st 2024 at 3:41 PM

I thought I wouldn't live to see it updated. Thanks.

💬 ZigTheHedge , Dec 30th 2024 at 9:53 PM

Sorry, guys! Very limited functionality ATM :(

💬 Ruyeex, Dec 30th 2024 at 9:34 PM

Finally

💬 dima97034, Oct 23rd 2024 at 4:51 AM

please update

💬 Gnusik2291, Sep 15th 2023 at 1:50 PM

ZigTheHedge

Please update this mod

💬 Hatrune_Cubic, Apr 26th 2023 at 11:47 AM

Please repair mod on 1.18

💬 DanaCraluminum, Feb 24th 2023 at 4:09 PM

Most of the mod features are now obsolete in 1.18

💬 Tressym, Feb 16th 2023 at 9:19 PM

Causes crashes for me as well, as of version 1.17.11. Unfortunate... 😞

💬 Falco, Feb 15th 2023 at 10:58 AM

I get none of the mods to show up anymore. All I get is Everything, Guides and Recipes. The categories do show up in creative though (not sure if this mod does that or if that happens by default)

Edit: Nevermind. I had it disabled because it crashes my game.

💬 Tiggy, Nov 18th 2022 at 8:53 AM

Personally for me this mod is great but for some reason in the latest version (1.17.9) only a few of the mods show up. Could that be from this or would it potentially be a conflict?

💬 Stahl, Oct 4th 2022 at 8:51 AM

Occasionally (not rarely, not always) crashes when debugging other mods with message

 

Involved Harmony IDs: com.cwelth.survivalcats
System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
at survivalcats.src.PatcherLoadEntries.Postfix(List`1 ___categoryCodes, List`1 ___allHandbookPages, ICoreClientAPI ___capi)
at survivalcats.src.GuiDialogHandbookBookmarks..ctor(ICoreClientAPI capi)
at Vintagestory.GameContent.ModSystemHandbook.Event_LevelFinalize_Patch0(ModSystemHandbook this)
at System.Action.Invoke()
at Vintagestory.Client.NoObf.ClientMain.OnLevelFinalize() in VintagestoryLib\Client\ClientMain.cs:line 1044
at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleLevelFinalize(Packet_Server packet) in

💬 TheLoneTec, May 21st 2022 at 8:55 PM

Adding to the right side seems like a good idea, but until then you can actually click on a tab and then use the arrow keys to scroll through the ones that are off the list.

💬 Shion, May 6th 2022 at 7:42 AM

Maybe adding another bar on the right side?

💬 Theisgood, May 1st 2022 at 8:00 PM

The menu error still happens it cuts off many mod tabs. Hopefully in the future you can add a scroll bar or something to counter this issue.

💬 BlueFuryDragon, Jan 31st 2022 at 10:32 PM

I also have a lot of mods, and it would be wonderful if the tabs on the far left scrolled and clickable. Right now, when the tab mods go below the spaceholder on the left they are not clickable.

💬 TBNRregs, Jan 29th 2022 at 10:02 AM

Looks like the mod gets confused when there are to many mods (110). Might be good to add a scroll bar?

image

💬 BlueFuryDragon, Jan 26th 2022 at 9:32 PM

Yeah!!!!😄

💬 Shion, Jan 21st 2022 at 4:27 AM

Saved bookmarks aren't shown on a game start. Corresponding JSON file existst and does list the items, yet the in-game list is empty.

💬 FaithlessZealot, Jan 4th 2022 at 3:51 PM

Will this get updated for 1.16?

💬 DArkHekRoMaNT, Jun 22nd 2021 at 2:11 PM

If you only want to use the mod as a client-only, add "side": "Client" to modinfo.json. Everything except renaming the chiseled blocks should work. Otherwise the game will automatically disabled it when connected to the server.

 (edit comment delete)
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