Mods / RemoveStructures
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Author: KenigVovan
Side: Server
Created: Apr 10th 2023 at 8:32 PM
Last modified: Sep 11th at 7:11 PM
Downloads: 1225
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Author: KenigVovan
Side: Server
Created: Apr 10th 2023 at 8:32 PM
Last modified: Sep 11th at 7:11 PM
Downloads: 1225
Follow Unfollow 2
Latest release (for Vintage Story 1.21.1, potentially outdated):
configurestructures_1.1.0.zip
1-click install
With default config mod will remove traders and translocators from spawn table (old ones will still be on the map).
Using config file you can change to be generated for selected structure from worldgen:structures.json:
in STRUCTURES_CHANCES
STRUCTURE_CODE: CHANCE_TO_BE_GENERATED
Default config:
{ "gates", -1f },
{ "tradercavaran", -1f },
{ "tradercavaranwagon", -1f },
{ "tradersettlement", -1f }
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.1.0 | configurestructures | 27 | Sep 11th at 7:11 PM | Empty | configurestructures_1.1.0.zip | 1-click install | |
| 1.0.4 | configurestructures | 16 | Aug 23rd at 7:52 PM | Empty | configurestructures_1.0.4.zip | 1-click install | |
| 1.0.3 | removestructures | 279 | Aug 22nd 2023 at 1:50 PM | removestructures_1.0.3.zip | 1-click install | ||
| |||||||
| 1.0.2 | removestructures | 303 | Apr 15th 2023 at 8:53 AM | removestructures_v1.0.2.zip | 1-click install | ||
| |||||||
| 1.0.1 | removestructures | 310 | Apr 14th 2023 at 3:32 PM | Empty | removestructures_v1.0.1.zip | 1-click install | |
| 1.0.0 | removestructures | 290 | Apr 10th 2023 at 8:33 PM | Empty | removestructures_v1.0.0.zip | 1-click install | |
Any chance we get an expanded version of this to include specific monsters and lore structures?
I like it