Mods / TravelMarkers

Tags: #Cosmetics #QoL
Author: Deviator
Side: Both
Created: Apr 15th 2021 at 6:16 PM
Last modified: Jan 7th 2022 at 9:26 PM
Downloads: 2244
Follow Unfollow 15

Latest release (for Vintage Story 1.15.4, outdated):
TravelMarkers_v0.3.0.zip  1-click install
For testers (for Vintage Story 1.16.0-rc.7, outdated):
TravelMarkers_v0.3.1.zip  1-click install


1-7-22 - v0.3.1 for VS 1.16

  • Updated for 1.16

Travel Markers adds glow-in-the-dark markers to light your way in caves or on the surface.

image

image

 

Start by grinding copper and zinc nuggets in a quern, or use a hammer to get the crushed version. [all recipes are shapeless]

crushed-quern.png.4ea02e08a305ea179cd1e0d760af4c48.png image

Next, mix the crushed copper and zinc to make phosphor.

phosphor.png.1683de3ae4957e8fd053bfae83f4c591.png

Now use the chart below to make a colored pigment in the crafting grid.

image

Examples:

image image image

Finally, mix fat or wax, a pigment, and phosphor to make the marker.

image image

 

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
0.3.1 travelmarkers 695 Jan 7th 2022 at 9:26 PM TravelMarkers_v0.3.1.zip 1-click install

1-7-22 - v0.3.1 for VS 1.16

  • Updated for 1.16
0.3.0 travelmarkers 536 Aug 9th 2021 at 9:44 PM TravelMarkers_v0.3.0.zip 1-click install

* Updated for 1.15

0.2.0 TravelMarkers 504 May 3rd 2021 at 8:07 PM TravelMarkers_v0.2.0.zip 1-click install
  • Added new colors of markers and pigments - now 16 total colors!
  • Edited pigment recipes to allow more items... rarer items give more pigment... some pigments are made by mixing other pigments.
  • Edited marker recipes to use new pigments.
0.1.0 TravelMarkers 509 Apr 15th 2021 at 6:16 PM TravelMarkers_v0.1.0.zip 1-click install

Initial release


8 Comments (oldest first | newest first)

💬 SoulReaperz, Aug 9th at 3:17 AM

would love to see this mod updated to be compatible with game version 1.20.12

 

💬 Ijkdenem, Jan 11th at 11:42 PM

awesome idea!!!

💬 OpPointBaker, May 1st 2023 at 9:48 PM

Loving how rock solid this mod is. With the change/expansion of mushrooms in 1.17 the brown pigment recipe with King Bolete broke and gives this error message in Client-Main log:

29.4.2023 09:28:16 [Error] Grid Recipe with output Item code travelmarkers:pigment-brown contains an ingredient that cannot be resolved: Block code game:mushroom-bolete-normal-free

Just thought I would give a heads up. Again, aside from that it is working perfectly in 1.18.1

Cheers! 😁

💬 Deviator , Apr 30th 2021 at 1:41 PM

I am re-working the pigment recipes and will update hopefully next week with 16 colors.

💬 DanaCraluminum, Apr 29th 2021 at 2:41 PM

Borax produces only yellow green color when added to flame

 
💬 OpPointBaker, Apr 27th 2021 at 11:59 PM

Any plans on adding additional colors?

recipies I'd sugest

parsnip/turnip/limestone/chalk/borax = white

carrot/bauxite = orange

pumpkin slice/sulpher = yellow

lapis lazuli = cyan

💬 Deviator , Apr 16th 2021 at 12:36 AM

Thanks! They do not go out. They can be recovered. Pickaxe is best. Also, they can go on the ceiling, unlike torches.

 

💬 Shardas, Apr 15th 2021 at 11:47 PM

This is such a simple but great mod. I use torches on the right wall but I hate how they go out after a while. Love the realistic use of different metals to craft it making it so much more rewarding once you make them. Do these eventually go out and can you pick them up?

 (edit comment delete)
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