Mods / Floating Damage Numbers for Combat Overhaul
Tags:
#QoL
Author: Zalea
Side: Both
Created: Nov 23rd at 7:01 AM
Last modified: 5 days ago
Downloads: 402
Follow Unfollow 24
Author: Zalea
Side: Both
Created: Nov 23rd at 7:01 AM
Last modified: 5 days ago
Downloads: 402
Follow Unfollow 24
Recommended download (for Vintage Story 1.21.0 - 1.21.5):
DamageNumbers-0.4.0.zip
1-click install
Tired of checking the damage log? This puts floating damage text on screen, MMO style. This requires Combat Overhaul (vanilla implementation isn't hard to do if that's something people want).
Current features:
- Damage floats up from hit location
- Damage number size scales smaller with distance and larger with crit/headshot
- Scale damage number based on damage number for bigger dopamine hit
- Configuration support (see screenshots for all the configuration options) with json file (ModConfig/DamageNumbers.json) or ConfigLib
- Separate color option for healing
- Icons for each damage type in the game (can be disabled in config)
NB: None of the configuration options require restarting the game/rejoining the server, if using ConfigLib.
Roadmap:
- Line of sight support (toggleable on server side)
- More server side config options, like max distance. Currently all the configurations are client side
| Mod Version | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|
| 0.4.0 | 146 | 5 days ago | DamageNumbers-0.4.0.zip | 1-click install | ||
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- Add icons that indicate damage type | ||||||
| 0.3.0 | 16 | 5 days ago | DamageNumbers-0.3.0.zip | 1-click install | ||
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- Added a different color option for healing | ||||||
| 0.2.1 | 55 | 6 days ago | DamageNumbers-0.2.1.zip | 1-click install | ||
|
Mark client side settings properly as client side | ||||||
| 0.2.0 | 14 | 6 days ago | DamageNumbers-0.2.0.zip | 1-click install | ||
| ||||||
| 0.1.0 | 25 | 6 days ago | DamageNumbers-0.1.0.zip | 1-click install | ||
| ||||||
| 0.0.3 | 125 | Nov 23rd at 8:18 AM | DamageNumbers-0.0.3.zip | 1-click install | ||
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- Round damage numbers to 2 digits | ||||||
| 0.0.2 | 13 | Nov 23rd at 7:42 AM | DamageNumbers-0.0.2.zip | 1-click install | ||
|
- Added assets folder. Oops | ||||||
| 0.0.1 | 8 | Nov 23rd at 7:02 AM | DamageNumbers-0.0.1.zip | 1-click install | ||
|
Initial release | ||||||
azilium should be fixed now! thanks for letting me know and lmk if there's any more issues.
azilium currently it only looks at the combat overhaul damage model, and so it only supports creatures with that. gonna take a look at having a vanilla fallback for creatures that don't have combat overhaul damage model, and it might even work without combat overhaul, hopefully.
Great mod but the number don't show up when I attack modded creatures, is it normal or something wrong on my end?
Thats awesome, thank you =D
Willownezz yep! I can make a vanilla version once I've tested this mod a bit more.
is it possible to have one for non CO players too ? 😁
Based af mod