Mods / Easy Hammer Mode
Tags:
#QoL
Author: pngwn
Side: Both
Created: Oct 1st at 2:31 PM
Last modified: Oct 2nd at 12:54 PM
Downloads: 892
Follow Unfollow 69
Author: pngwn
Side: Both
Created: Oct 1st at 2:31 PM
Last modified: Oct 2nd at 12:54 PM
Downloads: 892
Follow Unfollow 69
Latest release (for Vintage Story 1.21.1, potentially outdated):
easyhammermode_0.0.2.zip
1-click install
Make smithing less tedious! Why not have keybinds for quickly changing hit modes?
Defaults:
i - hit up
j - hit left
k - hit down
l - hit right
u - split
o - heavy hit
Note that any other actions you have bound to these keys will not work when you are holding a hammer.
Also try Easy Clay Mode and Easy Chisel Mode
Tips: Ko-Fi — CWallet (Crypto)
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 0.0.2 | easyhammermode | 756 | Oct 2nd at 12:54 PM | easyhammermode_0.0.2.zip | 1-click install | ||
| |||||||
| 0.0.1 | easyhammermode | 136 | Oct 1st at 2:32 PM | easyhammermode_0.0.1.zip | 1-click install | ||
|
initial upload | |||||||
Yootah It looks like arrow keys already work to navigate inventories in vanilla, you just click within the inventory first. Shift-clicking a slot will move it into your backback.
Oh how my custom steam Deck control mappings appreciate you for this (and the clay one, too)!
Say, would you take a stab at keyboard navigation (like arrow keys) in inventory UIs?
And give me a ko-fi/Patreon/Paypal link while you're at it! 💰💰💰
RunYouCleverBoy Venusgate Easy Clay Mode is here!
Venusgate sure, since I've gotten a couple requests, I can make that as another mod :)
This seems like such a natural thing, that I keep craving it when i clayform. Any chance expanding it to that?
JOHNNORMAL szkuwa Sorry to hear that. You are definitely experiencing a desync between client and server. I wish I knew more about the client-server interactions so I could come up with a fix. Maybe I'll post the code so someone more experienced could help me out.
I have the same issue. Mod was working great for me and then stopped working all of sudden in the middle of session. I host via lan, not dedicated server.
It appears just like JOHNNORMAL described - it tries to do what I selected using the keys and then rubberbands and does what was previously selected using "F".
I was thinking it may have to do something with SmithingPlus as it has option to remember last used tool mode but I did disable that saving in settings and it did not resolve the issue - and it was working with the mod enabled before
is anyone else able to replicate this mod not working on a dedicated server? there appears to be some kind of dysinc when using the binds where for a second it moves a bit but then reverts to moving said bit according to whatever mode you had set manually last. Though - one of our players reports the mod works fine for them... It did work for me when I used to host the server from single player though.
RunYouCleverBoy You're right that it shouldn't be too difficult to add keybinds for clayforming. I'm not sure if it should be a separate mod or not though. I'd have to change the name and thumbnail of this one if I added that, for sure. It's also a little less intuitive to have clayforming mode keybinds because there aren't keys that are very analogous to the different modes, like there are for hammering. Up, down, left, right hits correspond to I, J, K, and L keys pretty well, but what keys would make sense for 1x1, 2x2, 3x3, and copy-layer clayforming?
I think it will be easy and very needed
pls make same for clayforming
u/o buttons
hehe
i changed controls by myself this way before updating :DDD
JOHNNORMAL Glad to hear!
MrMelonMonkey You're welcome!
oh thank You! i was just thinking yesterday about how annoying smithing is in vanilla.
this is exactly what i need!
thank you for your service. mod works now.
Vanra I still appreciate your effort!
ElusiveEnigma JOHNNORMAL v0.0.2 should be compatible with XSkills now.
Yeah, I spent 2 hours figuring out what was it, and when I came here to post already few people pointed it out so I didnt bothered posting, sorry 😅
Still noticed that event wothout Xskills, movement binding are "dominative" so binding ALT+ WASD doesnt disable movement 😥
ElusiveEnigma Thanks for finding that! I'll definitely work on compatibility with XSkills.
Vanra You probably have XSkills enabled I'm guessing?
Seconding the xskills discovery by JOHNNORMAL.
I am trying to narrow down which of the function calls is making that the case. Will report back if I discover anything pngwn
I found it. xSkills changes the player inventory in its code that WAS using the player.InvetoryManager now gets redefined as XSkillsPlayerInventory. When your mod goes to call the InventoryManager from vanilla to discover if the held item is a hammer, it no longer can because xSkills changes the way the active slot needs to be discovered.
Incompatability with xskills - both mods being installed makes this mods binds not function.
Yeah... i use something like 150 mods right now... will go through it and check what might been an conflict...
Vanra I tested the keybinds with Shift, Alt, and Control modifiers, and each worked and still changed the mode. The mod should not change functionality, so that is odd. Any other mods you are using that may having conflicting keybinds, or change how smithing works? FYI I tested with Smithing Plus and Toolsmith enabled.
Hmm.. Tried to rebind it with modifier or without one, but doesnt seem to work at all. When Im pointing at anvil with hammer the icon on top indicating mode doesnt change unless I do it manually (F + press icon) unless your mod doest update GUI but changes actual functionality? (have not tested on actual metal)
Vanra You're welcome to adjust the keybinds and try it!
RunYouCleverBoy Thanks! Yes, all the keybinds are available in your settings (the "Actions" category) and can be changed.
will keybinds conflict if I try using "unlock cursor keybind" as modifier?
alt+w - hit up
alt+a - hit left
alt+s - hit down
alt+d - hit right
been thinking if making such mode shift that disables movement while unlocking cursor but allows for quick hammer direction changes 🤔
god, you are awesome. this idea was in my head about year) thanks
is is able to change hotkeys?