Mods / BackpackPackPlus Expanded

Tags: #Crafting #QoL #Storage
Author: carthinain
Side: Both
Created: Aug 27th at 11:52 PM
Last modified: Sep 13th at 12:52 AM
Downloads: 7228
Follow Unfollow 129

Latest release (for Vintage Story 1.21.1, potentially outdated):
BackpackPackPlusExpanded-1.21.1.zip  1-click install


1.21 update of BackpackPackPlus. updated from Here ,which is a update of Here

This is the Plus version. Not going to update normal cause i only like plus version.

NOTE: if you feel something should be added to a profession bag make a comment, at the moment i add stuff as i need them on my current playthrough

 

Storage Numbers

Grass Pouch - 3 slots each, 12 total.

Basket - 4 slots each, 16 total.

Mining,Farming,Forestry Basket - 9 slots each, 36 total, limited to Mining,Farming, or Forestry respectably.

Hunter's Pack - 6 slots each, 24 total.

Linen Sack - 9 slots each, 36 total.

Mining,Farming,Forestry bag - 18 slots each, 72 total, limited to Mining,Farming, or Forestry respectably.

Backpack - 12 slots each, 48 total.

Bronze Reinforced Backpack - 14 slots, 56 total.

Iron Reinforced Backpack - 16 slots, 64 total.

Steel Reinforced Backpack - 18 slots, 72 total.

Sturdy Backpack - 20 slots each, 80 total.

Sturdy Mining bag - 24 slots each, 96 total, limited to mining.

Temporal Rift - 24 slots, 96 total.

Changelog

1.2.5 Added debarked logs and vines to forestry bags. Moved forestry bags to 4096 to allow mod compatability (2048 is used by butchery, gunna add that to next playthrough), along with set mod to 1.21.1 (update didn't break anything yay)

1.2.0 Added Profession Baskets, and added Farming and Forestry bags. Some recipes are not fully fleshed out, was coding for 4 hours and wanted to play.

1.1.5 Added Recipes to upgrade from Grass Pouch up to Backpack

1.1.0 Altered Backpack Models so they each look unique,so it feels like your adding pouches to each level and previous metals still shows. Finally Added Backpack pictures

1.0.2 Removed extra recipes (letting vanilla recipes be used), set Sturdy Backpack to 20 slots, set Sturdy Mining bag to 24 slots.

1.0.1 Rotated bags so they face you when you place them like in vanilla. started work on making each bag distinct.

1.0.0 Initial update

Todo

Make each backpack unique instead of copy paste

Add sturdy backpack and sturdy mining bag values that make sense

Add alternative recipes for upgrading lower tier bags

Replace plates with custom items made from metal bits

Add other profession bags like mining bag (storage flags are strange)

Add recipe to turn Steel Backpack into Sturdy and remove vanilla recipe

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Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.2.5 backpackpackplusexpanded 4317 Sep 13th at 12:52 AM BackpackPackPlusExpanded-1.21.1.zip 1-click install

added debarked logs and vines to forestry bags. moved forestry bags to 4096 to allow compatability with other mods.

1.2.0 backpackpackplusexpanded 1605 Sep 2nd at 3:21 AM BackpackPackPlusExpanded-1.21.zip 1-click install

Added Forestry and Farming bags, along with made Reed Basket tier of all profession bags.

1.1.5 backpackpackplusexpanded 896 Aug 30th at 12:49 AM BackpackPackPlusExpanded-1.21.zip 1-click install

added recipes to upgrade from grass basket all the way to backpack

1.1.0 backpackpackplusexpanded 132 Aug 29th at 9:47 PM BackpackPackPlusExpanded-1.21.zip 1-click install

Changed Backpack Models so they Look like your building a backpack and adding pouches

1.0.2 backpackpackplusexpanded 60 Aug 29th at 7:28 PM BackpackPackPlusExpanded-1.21.zip 1-click install

removed redundant craft recipes

sturdy mining bag set to 24 slots

sturdy backpack set to 20 slots

1.0.1 backpackpackplusexpanded 25 Aug 29th at 7:03 PM BackpackPackPlusExpanded-1.21.zip 1-click install

Started Modeling work on bags

Rotated Bags to they face you when you place them on the ground like vanilla bags

1.0.0 backpackpackplusexpanded 193 Aug 27th at 11:58 PM BackpackPackPlusExpanded-1.21.zip 1-click install

First Mod Release YAY


16 Comments (oldest first | newest first)

💬 ManaWei, Nov 23rd at 1:34 PM (modified Nov 23rd at 1:49 PM)

Are we getting this mod with not expanded sizes at some point ? i feel this mod might take away much of the need for storage management..

Or at least a config file ?

💬 JeffGunn, Oct 26th at 1:30 AM

Just wanted to let you know. I was having issues making the farming bag. I found out what was wrong. In the recipe for the bag, you have soil tagged as an item and it should be tagged as a block. I updated the recipe and it worked for me then. 

💬 OverGrownHell, Oct 4th at 6:44 PM

The game keeps grinding to a halt or straight up freezing because there is no textures associated with the backpacks, I get   "[Error] Missing mapping for texture code #defaulttinbronze during shape tesselation of entity game:player using shape game:entity/humanoid/seraph-faceless, or one of its alternates  " about 300 times a second, what can I do to get these poor bags textures since I have reached the end of my knowledge so far?

💬 carthinain , Sep 25th at 9:29 PM

CluelessBoy i meant the 1.21.1 patch, it went from 1.21.0 to 1.21.1. and 1.21.1 didn't break the mod at all.

Avengershockey still new to modding so dont have a config file for that, not really sure how to do that.

💬 CluelessBoy, Sep 24th at 9:00 PM

Hi, I did a slightly cheesy thing since you said the 1.21 patch didn’t break anything. I downgraded the game dependency to 1.20.12. Surprisingly, everything works fine except for a few recipes that got broken.

Spoiler

24.9.2025 22:09:27 [Warning] Failed resolving crafting recipe ingredient with code game:basket-normal-reed in Grid recipe
24.9.2025 22:09:27 [Error] Grid Recipe with output Item code game:cattailtops contains an ingredient that cannot be resolved: Item code game:basket-normal-reed
24.9.2025 22:09:27 [Warning] Failed resolving crafting recipe ingredient with code game:basket-normal-papyrus in Grid recipe
24.9.2025 22:09:27 [Error] Grid Recipe with output Item code game:papyrustops contains an ingredient that cannot be resolved: Item code game:basket-normal-papyrus
24.9.2025 22:09:27 [Warning] Failed resolving crafting recipe ingredient with code game:basket-normal-reed in Grid recipe
24.9.2025 22:09:27 [Error] Grid Recipe 'backpackpackplus:basket': Output Item code game:basket-normal-reed cannot be resolved
24.9.2025 22:09:27 [Warning] Failed resolving crafting recipe ingredient with code game:basket-normal-papyrus in Grid recipe
24.9.2025 22:09:27 [Error] Grid Recipe 'backpackpackplus:basket': Output Item code game:basket-normal-papyrus cannot be resolved
24.9.2025 22:09:27 [Warning] Failed resolving crafting recipe ingredient with code game:basket-normal-reed in Grid recipe
24.9.2025 22:09:27 [Error] Grid Recipe with output Item code game:hunterbackpack contains an ingredient that cannot be resolved: Item code game:basket-normal-reed
24.9.2025 22:09:27 [Warning] Failed resolving crafting recipe ingredient with code game:basket-normal-reed in Grid recipe
24.9.2025 22:09:27 [Error] Grid Recipe with output Item code game:hunterbackpack contains an ingredient that cannot be resolved: Item code game:basket-normal-reed

Basically, it’s just a dependency on the old basket. There are 4 occurrences that are quite simple to remove.

And Avengershockey, no there is no config file. However you can go into assets\backpackpackplus\itemtypes and modifie values there as well as in \assets\game\patches.

💬 Avengershockey, Sep 23rd at 2:32 AM

Does this have a config file for MP to adjust the numbers?

 

💬 carthinain , Sep 12th at 11:15 PM (modified Sep 12th at 11:15 PM)

ill add those to it, im currently playing my own world and adding as i need things.

💬 SunriderKSY, Sep 12th at 2:39 PM (modified Sep 12th at 2:42 PM)

I'm about 10 hours into my 1.21 server and using this mod.  So far I'm liking it a lot.  Grass pouch was more useful than I would have imagined.  

I was a bit surprised that stripped logs will not go in the Forestry containers - that seemed odd to me.  Oops, or was there a logic to that?  I'm curious. 

ETA:  oh, vines too!  That comes from trees, but I can't put the vines in my forestry basket. 

💬 carthinain , Sep 6th at 3:11 PM

ya thats probably happening cause were using the same storage flag, im using 2048 for the woodcutting bag, ill move it to another value when i work on the mod next

💬 adres4t, Sep 6th at 9:53 AM

Hey. Since downloading this mod my primitive butchering bag that was in the last backpack slot can now hold wood, resin etc. as well as dead animals. Everything works but I thought I share this observation.

 

💬 Cheeseduck, Aug 31st at 7:26 PM

I had a similar problem to Nico Nico Nyx, it was caused by Shelf Obsessed 1.6.1. I haven't tested with Shelf Obsessed 1.6.2 yet, but that mod author says there was a bug caused by a typo that "broke everything". So I doubt there's an incompatibility issue to worry about.

💬 carthinain , Aug 31st at 6:09 AM (modified Aug 31st at 6:10 AM)

its all good glad its working, and can you tell me what mod caused the error so i can put that incompatability on the page please

 

💬 Nico_Nico_Nyx, Aug 31st at 5:52 AM (modified Aug 31st at 5:56 AM)

unfortunatly dont have logs anymore, the loading screen would hang up and not display the story notifications you typically get, but it ends up loading it but the changes to vanilla backpacks wouldn't apply. And yes I am of course on 1.21 :) removing the mod removed the loading screen hang up, allowing errors from other mods to show instead lol but that's not the issue. 

EDIT: Okay so I am just stupid, disregard my comments lol because a different mod had a rather severe error, it prevented this mod from applying its patch somehow. It's fixed now!

💬 carthinain , Aug 31st at 4:30 AM

is it throwing up a error code in your logs? along with make sure your on 1.21

💬 Nico_Nico_Nyx, Aug 31st at 4:16 AM

Mod doesn't work. It only adds the new backpacks, but the storage values of all the vanilla bags are vanilla values. 

💬 carthinain , Aug 29th at 6:33 PM

after seeing this downloaded 100 times i started working on my extra goals, currently figuring out how to use the vintage story model creator.

 (edit comment delete)
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