Mods / NoInCombatHealing
Author: SiiMeR
Side: Both
Created: Jun 23rd at 6:54 PM
Last modified: 3 days ago
Downloads: 3145
Follow Unfollow 6
Recommended download (for Vintage Story 1.21.5):
noincombathealing_2.3.0.zip
1-click install
Requires Overhaullib
This mod introduces a new state for players: in-combat.
Players go into the in-combat state when attacking something or taking damage. While in combat, any healing is prohibited. The effect will fall off after a while, indicated by the icon on the middle right of the screen.
The duration of the effect can be configured in noincombathealing.json (default 0.5 hours of ingame time, which at default settings is 60 real-life seconds)
{ "InCombatTimerInGameHours": 0.5}This mod exists because on the server I play on (Chronicles of Time), PvP is plagued by players healing to full mid-fight. | Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 2.3.0 | noincombathealing | 178 | 3 days ago | noincombathealing_2.3.0.zip | 1-click install | ||
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* Heal-over-time effects like xskills fruitbars no longer bypass the prohibition | |||||||
| 2.2.0 | noincombathealing | 369 | Nov 2nd at 12:56 AM | noincombathealing_2.2.0.zip | 1-click install | ||
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* Remove effect when Unconscious mod revive happens | |||||||
| 2.1.0 | noincombathealing | 877 | Oct 20th at 3:02 PM | noincombathealing_2.1.0.zip | 1-click install | ||
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| 2.0.0 | noincombathealing | 10 | Oct 20th at 9:08 AM | noincombathealing_2.0.0.zip | 1-click install | ||
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| 1.0.0 | noincombathealing | 1711 | Jun 23rd at 6:55 PM | noincombathealing_1.0.0.zip | 1-click install | ||
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* First release | |||||||
I thought so, no worries at all. I'll try v2 like you said, thank you
Yes, the mod puts you in a combat state once you attack someone with a weapon. Since CO overrides the methods of attacking, I need to take that into account. You could try v2.0.0 if you don't want the dependency requirement.
There is probably a way to code it so it is optional but I don't have the time to do that.
osayra
is it like super really extremely necessary for this mod to depend on overhaullib...?