Mods / Roleplay Weapons

Tags: #Cosmetics #Crafting #Tweak #Weapons
Author: Evotyrant
Side: Both
Created: Apr 12th at 1:44 AM
Last modified: Apr 12th at 1:45 AM
Downloads: 672
Follow Unfollow 25

Latest release (for Vintage Story 1.20.7, outdated):
rpweapons 1.0.3.zip  1-click install


This mod makes use of two models (battleaxe/gladius) typically reserved for ruined variants and makes them fully craftable weapons in all standard tool metals. There is a mold and smithing recipe for crafting both the battle axe and gladius items. My primary goal with these weapons is to provide alternatives to the falx, without disrupting the balancing of the game. This is why these weapons share their stats with the falx.

Planned:
custom animations

more weapons maybe? - perhaps a spear variant with a different holding position and custom animation? Let me know

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.3 rpweapons 672 Apr 12th at 1:45 AM Empty rpweapons 1.0.3.zip 1-click install

6 Comments (oldest first | newest first)

💬 McLenwe, Apr 19th at 9:56 PM

Thank you. I really hate the look of the falx. I´m looking foward to making a shiny gladius. (and getting rid of the old boring wooden club^^)

💬 Evotyrant , Apr 17th at 1:03 PM

@Crapaud Actually I appreciate your message. I believe the vanilla tool molds accept red clay as well so I will add that in the next update.

💬 Crapaud, Apr 16th at 11:20 PM

Evotyrant My mistake it works actually. I was searching for the wrong names in creative mode and for the molds, it needs blue clay and I was using red clay. Nice mod, thanks !

💬 Evotyrant , Apr 15th at 3:49 AM

@Crapaud There shouldn't be any issues. Did you make sure to create a folder for it in your mods folder?

💬 Crapaud, Apr 15th at 12:22 AM

I think the mod doesn't work, at least for me. Tried multiple worlds, survival and creative and I don't have the items of the mod, no weapons, no molds.

💬 moosespores, Apr 12th at 7:58 AM

Looks awesome! This is something I've wanted in game for a while, so I'm really excited to add this to my playthroughs :)

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