Mods / EasyProspect
Tags:
#QoL
#Simplification
Author: ilan
Side: Both
Created: Jun 14th 2024 at 11:20 AM
Last modified: Sep 14th at 5:16 AM
Downloads: 8051
Follow Unfollow 120
Author: ilan
Side: Both
Created: Jun 14th 2024 at 11:20 AM
Last modified: Sep 14th at 5:16 AM
Downloads: 8051
Follow Unfollow 120
Latest release (for Vintage Story 1.21.0 and 1.21.1, potentially outdated):
easyprospect_1.2.1.zip
1-click install
This mod changes the prospecting pick to only require 1 sample instead of 3. The tool still takes 3 "damage".
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.2.1 | easyprospect | 1934 | Sep 14th at 5:16 AM | easyprospect_1.2.1.zip | 1-click install | ||
|
Changed target version to 1.21.0 (was 1.21.1) | |||||||
| 1.2.0 | easyprospect | 382 | Sep 9th at 11:43 AM | easyprospect_1.2.0.zip | 1-click install | ||
|
Updated to 1.21.1 | |||||||
| 1.1.0 | easyprospect | 3425 | Jan 26th at 9:23 AM | easyprospect_1.1.0.zip | 1-click install | ||
|
Updated for 1.20.3 | |||||||
| 1.0.0 | easyprospect | 2310 | Jun 14th 2024 at 11:59 AM | easyprospect_1.0.0.zip | 1-click install | ||
|
Initial release | |||||||
Rikaiu if you download 1.1.0 then yes
would this work on 1.20.12?
Krougal thanks for the kind words :)
I see that proximity pick hasn't been updated to 1.21.1 which might be the source of the problem - 1.21 requires using .NET 8 whereas 1.20 used .NET 7
Once they update to .NET 8 I can take a closer look to see if there is any incompatibility between the two mods
ilan Yeah, being as they are both dll mods I figured that.
Oh well. Thanks for responding.
At least it is an easy choice which mod to use; single-sample pretty much beats any other feature I can think of.
Krougal modifying the behavior of the propick is a pain in the ass... the propick code isn't extensible
There would need to be a special compatibility patch to merge the behaviors of the two mods (if they modify the same parts of the code)
Influfferious I uploaded a 1.21.1 version now
I would really love this mod for the current version of the game. Is it still compatible despite being outdated?
Not compatible with proximity prospecting pick.
I reported it there as well.
I don't know whose side it would be on to make them compatible, or if either of you are interested, but it would be nice to be able to use both mods together.
Mlodyowiec
Glad to hear the problem's been sorted 🙂
Checked now, I have a mod that I forgot about, it's called Better prospecting and it's the source of the audio bug
Mlodyowiec
You need to restart the game entirely after disabling the mod since the mod since the game doesn't "deactivate" the mod if you've disabled it
many thanks kind sir
The problem is, the mod still works, even if it's turned off, when I turn the mod off, and use prospecting pick, I still get the results after destroying one stone
Mlodyowiec
Well, if it happens even if the mod's off, it isn't the mod causing it :)
There's an audio glitch instead of the sound of destroying a block with the prospecting pick, not sure if it's because of this mod, cuz if I turn this mod off, the glitch still happens, but the mod keeps working. Probably because the mod counts this single block as three and plays the sound three times, stacked
Mendall
Updated now :)
any chance for a 1.20 update?