Mods / The Remenants & Combat Overhaul bandaid fix

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Author: Rag_Maggot
Side: Both
Created: May 9th at 10:06 PM
Last modified: May 9th at 10:09 PM
Downloads: 743
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Latest release (for Vintage Story 1.20.9, outdated):
RementantCOfix1.0.3.zip  1-click install


Do not install this mod with The Remnants. Use either the original mod or this

This mod is simply a band-aid fix for a small group to play with the class mod and Combat Overhaul installed.
I don't have real experience in creating patch files and this seems like a decent band-aid fix for now unless someone else discovers or comments a more efficent way to get combat overhaul to properly load with the mod without overwriting the first few classes with their vanilla traits instead.



The major diffrences from normal Remenants and this one is
1. mod config "dependensies" now contains combat overhaul as a dependency
2. Since the compatability seems to work incorrectly, I've temporerally set all the classes use the combat overhaul patch by brute force (Edited the class traits at the core to force equip the traits without utilizing the flimsy "rewrite" patch currently exsisting

If anyone is curious about my research, seems like the issue stems from load order of mods which ends up loading either mod before other which causes combat overhaul to patch at incorrect time, overwriting remenant's first few classes with vanilla combat overhaul ones.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.3 theremnantsCOfix 742 May 9th at 10:09 PM RementantCOfix1.0.3.zip 1-click install

Utilizes 1.0.3 version. Unless this doesn't work this'll likely be the only version
The major diffrences from normal Remenants and this one is
1. mod config requires combat overhaul as a dependency
2. Since the compatability seems to work incorrectly, I've temporerally set all the classes use the combat overhaul patch by brute force (Edited the class traits at the core to force equip the traits without utilizing the flimsy "rewrite" patch currently exsisting

If anyone is curious about my research, seems like the issue stems from load order of mods which ends up loading either mod before other which causes combat overhaul to patch at incorrect time, overwriting remenant's first few classes with vanilla combat overhaul ones.


3 Comments (oldest first | newest first)

💬 wildejackson, May 14th at 9:33 AM

Did the classes have the wrong traits set? I didnt even realise I thought I checked what the patch was supposed to apply

💬 Auxiom, May 11th at 12:27 AM

Ah. Use either not both. Had to come back to realise, as usual, I was the problem.

💬 Vigilance, May 9th at 10:33 PM

I'm very confused what you mean by the second point in the description. Can you elaborate?

 (edit comment delete)
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