Mods / Buffed Reed/Tule drops
Tags:
#Cheat
#QoL
Author: KnewOne
Side: Both
Created: Apr 7th at 12:05 PM
Last modified: 3 days ago
Downloads: 6359
Follow Unfollow 123
Author: KnewOne
Side: Both
Created: Apr 7th at 12:05 PM
Last modified: 3 days ago
Downloads: 6359
Follow Unfollow 123
Recommended download (for Vintage Story 1.20.12, 1.21.1 and 1.21.2 - 1.21.5):
reedbuff.zip
1-click install
I always hated making a field of reeds early game to actually have enough resources for ladders/ropes. And tule being mostly useless compared to grass for its blocks always irked me. All of these now have 4 drops each, tule 8.
If installed, config ConfigLib allows editing via menu
| Mod Version | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|
| 1.3.0 | 340 | 3 days ago | reedbuff.zip | 1-click install | ||
|
Fixed config patches | ||||||
| 1.2.1 | 1025 | Sep 24th at 11:40 PM | reedbuff.zip | 1-click install | ||
|
Change operation to addmerge and remove game version check ( odds are this mod will be evergreen ) | ||||||
| 1.1.1 | 1565 | Aug 26th at 8:29 PM | reedbuff.zip | 1-click install | ||
|
Bump vernumber | ||||||
| 1.1.0 | 846 | Aug 14th at 12:33 PM | reedbuff.zip | 1-click install | ||
|
Add configlib support, make better description | ||||||
| 1.0.0 | 1953 | Apr 7th at 12:06 PM | Empty | reedbuff.zip | 1-click install | |
Winterdragon fixed
Its not showing up in config.lib
ShaeTsu yeah that's a skill issue on my part. FIxed it
KnewOne The version number on your latest upload is incorrect, you have it laveled v1.0.1, while the previous upload from August is labeled 1.1.1.
Thank you!
Thank you so much! Works perfectly.
KnewOne Thank you!!
pngwn added configlib support
It would be great to have a config to set the drop amount specifically - for my purposes, quadrupling is too much, but I would like to double the drops.
Caffeinatedrat_ i'm not figuring out why a combat mod has any conflict with a content mod editing 3 vanilla json values. Sorry, good luck
Hey I encountered an issue and I felt I should tell you about it. It seems that the mod has a conflict with combat overhaul. For some reason the weapons aren't able to be used when this mod is active. Maybe you should look into it? :)
Thats what i'm looking for! Thanks!