Mods / Pet Backpack

Tags: #Utility
Authors: Gerste, MRGOOSE
Side: Both
Created: Mar 14th at 6:40 PM
Last modified: Sep 16th at 3:37 PM
Downloads: 3079
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Latest release (for Vintage Story 1.20.11 - 1.20.12 and 1.21.1, potentially outdated):
petbackpack1.1.zip  1-click install


This mod reintroduces the pet backpack from petai before version 3.0.0. This mod is open for adoption.

Known Issues

German shephard pup in backpack from outside might appear white.

Picking up of corgis and wolfdog pups has been temporarily disabled due to crashes.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.1.0 petbackback
1.20.11 - 1.20.12
2363 Jun 4th at 3:59 PM petbackpack1.1.zip 1-click install

Fixed some issues such as offhand placement and temporarily disabled pickup of corgis and wolfdog pups due to crashes.

1.0.0 petbackback
1.20.5-rc.2 - 1.20.5-rc.3
716 Mar 14th at 6:43 PM petbackpack.zip 1-click install
  • initial release

6 Comments (oldest first | newest first)

💬 Eliwood407, Oct 21st at 2:46 PM (modified Oct 21st at 2:54 PM)

Love these kind of mods, but like MANY other mod pages, there is hardly any documentary on commands or keybinds.

How do you pick up your dog? Tell us so we know how it works, and if it doesn't- that another mod is breaking this function.

Been sitting here for a good 20 minutes polishing my CTRL SHIFT and ALT keys

 

Edit:
Pet Backpack is an item that you need to physically craft, using a Leather Backpack in the center top slot, and 3 leather in the middle slots.
To use it, put it in one of the 4 inventory expansion slots on your hotbar, select that hotbar slot, and shift+Right click your pet.

There, consise description.
Sorry if I come across mean, am just really annoyed at how mods have worse explanation or documentation than even the vanilla VT wiki does lol

💬 Kronyx, Sep 19th at 12:48 AM

For some reason, after I emptied my petbag, after a save and load, I tried picking up a cat with my empty bag and it spawned a copy of the pet I already had in my house. I accidentally created an army of my dog that I had to murder one by one.

 

 

💬 Kronyx, Sep 17th at 9:56 AM (modified Sep 17th at 9:57 AM)

Hey Gerste, any chance you'd be working on a fix for the picking up corgis thing? Love the mod, but the gf will kill me if I run around with my dog and she can't take her corgi with us. 😅

💬 chachaii, Aug 19th at 3:59 PM

hello ! I don't know how I'm supposed to pick up the dog... Plz help !

💬 Gerste , Mar 22nd at 8:33 PM

I did a quick check and you are right. In my tests it also applied to dogs. I will stay true to not uploading updates for this, but I will explain the issue if anyone wants to fix/ adopt this.

The animals in the game that can take items into their mouths do not actually do what you might think they do. In reality their mouth is actually their left hand (If you want to know more about this, I recommend checking out the vanilla EntityBehaviorMouthInventory). This however leads to their lefthand overriding the players lefthand and therefore moving the offhand item.

TL;DR; To fix this, locate the "LeftHand" attachment point in the backpack shape files and remove them. glarmer

💬 glarmer, Mar 21st at 3:11 PM

Hi,

 

Thanks for uploading this mod, it's fun and makes it a lot easier to move pets out of tricky situations. I know you say you won't update this past initial release, but I figured I'd document this bug where having a cat in the backpack causes the offhand item to appear in its head - it didn't happen when I had a dog in my pack. 
Cat backpack

 

 (edit comment delete)
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