Added support to control whether the menu is expanded by default in the settings.
Optimized mod sorting and version comparison in certain scenarios.
In the game download window, if the version name is empty when selecting a game version, the selected game version number will be used directly as the name.
In the browsing interface, pressing Enter in the mod search input box will trigger the search logic.
Updated Harmony used by VSRun to version 2.4.1.
Updated the Godot version to resolve sse4.2 related errors on some Windows 10 systems.
Added rendering driver settings: Windows can switch between d3d12 (default), vulkan, and opengl3, while Linux can switch between vulkan (default) and opengl3. Changes to the rendering driver require a restart to take effect.
Added the ability to navigate from the Modpack mod management window to the online mod browsing interface.
Implemented an online mod browsing interface that allows searching, filtering, browsing, and downloading mods from ModDB. This feature requires creating a Modpack before use.
Now, before downloading a mod, the launcher ensures the mod folder exists in the Modpack. If not, it will be created automatically.
Optimized the game process termination logic to now stop all child processes.
For compatibility, rendering settings have been adjusted: Windows defaults to DX12, while Linux defaults to Vulkan.
Now, dragging a game folder onto the launcher from any interface will trigger the import of an installed game.
Added an import button to the game download window, supporting manual selection of game directories to import installed games.
Replaced the game extraction tool on Windows from InnoExtract to InnoUnp-2, which supports the latest game formats.
Fixed the issue where the system proxy was not used by default.
When installing a new game now, if it overwrites an already installed game, the old version marker will be automatically cleared.
Before launching a game, will check if the required .NET version is installed. If not, a warning popup will appear, which can be ignored to attempt a forced launch.
The launcher defaults to using DX12 for rendering on the Windows system.
Updated the information on the Info page and the footer links.
Added multilingual support for the launcher, including: Simplified Chinese, English, Spanish, and French. Use system language by default. Special thanks to XurxoMF for the Spanish translation and LorIlcs for the French translation! If you wish to contribute to localization, please visit: https://hosted.weblate.org/engage/mvl/
Introduced display scaling to support high-resolution screens, with default values automatically set based on screen resolution and DPI.
Added settings for network proxy and download threads, defaulting use system proxy and the number of CPU cores.
Enabled modification of the default modpack creation directory and game download directory.
Janeator Sorry, only Chinese, because I am the only one developing, and my English is poor, so the priority of multilingual features is low You can use it by downloading the game version from the top to the 5th bottom button on the left side (or dragging it into your local 'vintagestory' folder), then adding the game modpack on the 4th button, and you're ready to launch the game
Please include an English description.
Janeator The latest version adds support for English, Spanish, and French
Janeator Sorry, only Chinese, because I am the only one developing, and my English is poor, so the priority of multilingual features is low
You can use it by downloading the game version from the top to the 5th bottom button on the left side (or dragging it into your local 'vintagestory' folder), then adding the game modpack on the 4th button, and you're ready to launch the game
Is this only available in chinese? I downloaded it, but the settings button did nothing.
I'll test it when I log into Windows ^^
XurxoMF The game can now be downloaded from within the launcher! Can you experience it?
XurxoMF thanks man
Mendall you can download multiple vintage story versions from the Client Area, install them and then add them to MVL to easily manage them.
Then you can create multiple data paths on those versions and run them with a play button.
It's for people that plays on multiple versions of the game.
XurxoMF can you post what this does if you have tried it. Google Translate didn't work here and the included video didn't enplane much for me. thnks
XurxoMF Thanks!
The UI is amazing and the animations are pretty clean! I love the design 💯
阿巴阿巴