Mods / More Flux Materials

Tags: #Crafting #QoL
Author: SPQRattus
Side: Both
Created: Jun 1st at 12:09 PM
Last modified: 5 days ago
Downloads: 3746
Follow Unfollow 123

Recommended download (for Vintage Story 1.20.12, 1.21.0, 1.21.1 and 1.21.2 - 1.21.5):
more-fluxes-v0.3.2.zip  1-click install


In actual metallurgy, there are numerous fluxes used for welding or smelting. In Vintage Story, we have... borax. We can fix that by adding more options.

Currently, powdered borax is used in two cases as a flux, for welding ferrous anvils, and to make stone coffin lids for the cementation furnace. This mod adds the ability to use lime or crushed quartz in both those places.

 

Future plans involve enabling the use of some other materials such as fluorite (for coffin lids, but not welding) and kernite (which can be processed into powdered borax). Maybe some compatibility stuff for Expanded Matter. And if you have a suggestion for a good material or use case for fluxes, please comment below!

 

Mod icon by Vectorportal.com, CC BY

Mod Version For Game version Downloads Released Changelog Download 1-click mod install*
0.3.2
1.21.2 - 1.21.5
1877 Aug 27th at 6:16 PM more-fluxes-v0.3.2.zip 1-click install

Added a Danish translation for steel making guide. and Danish, Swedish and German translations for changed strings

0.3.1 970 Jun 30th at 8:27 PM more-fluxes-v0.3.1.zip 1-click install

Added crushed quartz to in game texts about flux.

0.3.0 145 Jun 28th at 5:32 PM more-fluxes-v0.3.0.zip 1-click install

Crushed quartz now functions as a flux for forge welding too, and can be used for coffin lids.

0.2.0 170 Jun 24th at 2:50 PM more-fluxes-v0.2.0.zip 1-click install

You can now craft stone coffin lids for the cementation furnace using lime instead of borax.

0.1.1
1.20.11 - 1.20.12
203 Jun 22nd at 4:02 PM more-fluxes-v0.1.1.zip 1-click install

This Time The Mod Works edition: The patch to lime should actually be inserted correctly this time, making the mod actually do what it claims.

 

Changes related English strings (I'll see about getting other languages in as I can)

0.1.0 Jun 1st at 12:12 PM 1-click install

Add "isFlux" attribute to lime This version did not work.

 


30 Comments (oldest first | newest first)

💬 SPQRattus , Oct 10th at 8:47 PM

TrippyTheO Thanks for the kind words! And yeah, I feel ya. So far I've played two worlds, and the first had no borax within miles, in the second one I've had to dig down 100+ blocks to find some marble for lime. I'm still not fully certain how I want to swing kernite -- there's pretty much exactly the recipe I wanted in Expanded Matter, so I'd recommend that one to convert kernite to borax. I should get the fluorite casket lids in, though, or at the very least for with EM.

💬 TrippyTheO, Oct 10th at 6:49 PM

Thanks for this mod. I installed it a while back hoping to make my borax-less existence less painful.

Im a hundred hours into this map and I still haven't found Borax. I still haven't found Lime. I still can't crush Quartz. But man, three possibilities is still way better than one! Even if I don't find those rocks, I'm getting close to just skipping them and crushing up quartz at this point!

Appreciate your work and look forward to having more uses like Fluorite and Kernite, thank you.

💬 SPQRattus , Sep 10th at 2:49 PM (modified Sep 10th at 2:51 PM)

Yukari_75 Aluminum powder wouldn't work as a flux, though. And I'm not sure lighting off a crucible full of thermite would have the results you're looking for, unless you REALLY hate that particular bit of your ceiling...

 

I don't have any older version to test with, but you should be able to unpack the zip, edit the modinfo file, and repack it to test if it works.

💬 Yukari_75, Sep 9th at 11:03 PM (modified Sep 9th at 11:04 PM)

When I tried using this in 1.19.8 it said it was dependant on VS 1.20.4 and as a result wasn't loaded, on another note, aluminum powder would be a funny flux to add since it's practically unobtainable, but could be used to smelt iron in a crucible

💬 SPQRattus , Aug 27th at 6:07 PM (modified Aug 27th at 6:13 PM)

v0.3.1 should work perfectly fine for 1.21, but I'll be updating it to make sure it's clear.

💬 LongPenis, Aug 26th at 9:41 PM

update for 1.21 happening or nah?

💬 TimeSquid, Aug 25th at 6:34 AM

Thank you for this mod, because I literally cannot find borax in my world and I need it to advance. I'm over 80 hours in and there isn't even a trace amount of it anywhere I've looked. Also no luck getting kernite from panning either :/

💬 SPQRattus , Jul 4th at 9:07 PM

Yukari_75 I have no idea, I only got into VS as of v1.20.4 or so. It's a simple enough mod, and does not use anything particularly new to the game, so there's every chance it will work. But if you test it out, please let us know.

💬 Yukari_75, Jul 3rd at 6:05 PM

Does this work in 1.19.8?

💬 PureWinter, Jul 2nd at 9:28 PM

💬 CKitt, Jun 26th at 1:11 PM

You're welcome! I'm sorry I don't have any suggestions on more beginner level stuff. Although I'm sure it exists, it's not something I've ever referenced.

 

Good call, in my opinion, leaving fluorite out of forge welding. As I suspected, sure it'll work... at what cost? HF is nasty, nasty stuff.

💬 SPQRattus , Jun 26th at 10:20 AM

So I did some further digging. According to a blacksmithing forum post I found, you can forge weld with fluorite, but the fumes are... not good, to put it mildly. So while I guess I could add it in, it may not be wise to do so! Though perhaps if I can make it emit some sort of poison cloud? Anyhow, I may stick to just coffin lids for that beast. But good looking out, there.

I may end up with kernite just having a recipe to turn it into borax, as well. Kernite itself seems to not be used except for some pretty specific cases, so maybe dissolving it in water (in a barrel) and boiling that solution (in a dirty pot) to create borax powder from it would work. It approximates how it's done in the real world (dissolve -> purify -> recrystallize).

 

💬 SPQRattus , Jun 26th at 10:00 AM

Holy cow, that's a bible of metal casting. I... may not have the wherewithal to read that, I'm afraid. Looks like an amazing book, and seems widely respected, but it's probably above my paygrade, I just code stuff! 😂 But thank you very much.

💬 CKitt, Jun 25th at 4:04 PM

Interesting question! I can't point to any handbook of blacksmithing and forge welding, but if you're interested in the use of fluxes and such as they relate to casting, I heartily recommend basically any of the textbooks from Professor John Campbell. "Complete Casting Handbook" for example.

💬 SPQRattus , Jun 24th at 9:23 PM

CKitt I'm not gonna sit here and claim to be an expert on metallurgy, but fluorite (aka. fluorspar) is used in the metal industry at least, so I figured it might fit in. It's certainly strongly reducing! If, as you say, it's a bit too... unmanageable to use for forge welding, that probably makes sense to me (from the chemistry I know). If you have any good ideas for reading on the subject I'd be interested.

💬 CKitt, Jun 24th at 3:27 PM

Perhaps a patch if Expanded Matter is installed, to allow for the various ground materials. Quartz, yes, borax of course, kernite (since it's very similar to borax in the first place) yes, but fluorite? I've only ever used it as flux in aluminum and cast iron. Well, refined 85% calcium fluoride, but close enough.

Does it actually function as a forge welding flux? I'd be terrified to use it that way, personally.

💬 SPQRattus , Jun 24th at 2:50 PM

Coffin lids!

💬 TerraMilk, Jun 22nd at 8:22 PM

SPQRattus Yeah, getting a recipe for them without using borax would be nice.

💬 SPQRattus , Jun 22nd at 7:19 PM

Same exact reason I made it, in the end. No borax anywhere, searching high and low. Resorted to a search overlay, found nowhere in any explored chunk. And then got annoyed that lime, at least, didn't work. Did Dwarf Fortress not die for our sins?

 

But now I'm further motivated to continue with it. Next up: Coffin lids, I think.

💬 TerraMilk, Jun 22nd at 4:45 PM

SPQRattus Oh yeah, that makes sense haha. I'm about to check it out to see if it works.

 

It does in fact work! No more searching for this goddamn borax :D

💬 BulletSponge, Jun 22nd at 4:19 PM

SPQRattus 🫡

Glad I refreshed the page haha, I was about to comment my solution after some testing.

I've had such a hard time finding Borax, very thankful for this mod

💬 SPQRattus , Jun 22nd at 4:04 PM

TerraMilk I found it. Turns out the address you were looking at was where the error was, but on the other end: The "survival/" at the front needed to go away.

 

Anyhow, v0.1.1 is published, and should work!

💬 TerraMilk, Jun 22nd at 3:27 PM

SPQRattus I don't have much mod knowledge when it comes to vintage story, but I've noticed something but I don't know if it changes anything.

One of the lines from your mods code:
"file": "game:survival/itemtypes/resource/crushed/lime",

Shouldn't the lime there be listed as "lime.json", because that's what it is in the game files. And I'm thinking that the game can't find the item "lime" because there's no file extension.

"file": "game:survival/itemtypes/resource/crushed/lime.json",
This is what I mean  /\


NEVERMIND!
I knew it was too simple, I changed that line to include the .json and still it didn't fix, so it has to be something else

💬 SPQRattus , Jun 22nd at 3:01 PM

TerraMilk Now that's extremely interesting. I had it working on v1.12.11, but now it no longer does it seems? Something or other must have gone sideways there. I'll have to dig deeper.

💬 TerraMilk, Jun 22nd at 2:19 PM

SPQRattus I'm playing on version v1.20.11 (didn't bother to update the game to v1.20.12). And I have used powdered lime, yet it didn't work. Let me know if you find anything

💬 SPQRattus , Jun 22nd at 10:51 AM

TerraMilk And you were using powdered lime? I have not gotten the in game messages updated as yet. But I made an anvil with lime myself in my own survival game.

 

Edit: I checked and it seems like it's correct. Something must've changed v1.20.12. I'm investigating.

💬 TerraMilk, Jun 20th at 7:15 PM

When trying to apply lime it says that I need powdered borax.

💬 SPQRattus , Jun 5th at 3:46 PM

#ThereIFixedIt

💬 SPQRattus , Jun 5th at 3:43 PM

Aw nuts. Glitch when compressing the file, must've been. Thanks for the spot.

💬 rhino1998, Jun 3rd at 8:15 PM

I think you forgot to actually include any files in assets. Afaict the mod is empty

 (edit comment delete)
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