Mods / Lore Weapons [DEPRECATED]
Author: DanaCraluminum
Side: Both
Created: Jun 26th 2023 at 1:49 PM
Last modified: Jun 26th 2023 at 6:44 PM
Downloads: 9266
Follow Unfollow 71
Latest release (for Vintage Story 1.18.5, 1.18.7, 1.18.8, 1.18.9 - 1.18.13, 1.19.0, 1.19.3 and 1.19.4, outdated):
LoreWeapons-v1.0.1.zip
1-click install
I live in Ukraine and there is a war going on right now.
If you are enjoying my mods, you can support me on Patreon. Any help is appreciated!
Mod is deprecated. Use following mods instead (the list is not exhaustive):
Are you tired of waiting for 1.19 or 1.20 until they add those fancy ruined lore weapons? Me too. Now you can craft them and use as weapons.
Balanced absolutely the same way as vanilla tools.
Not castable, can only be smithed on an anvil,
Club types and club heads currently don't have crafting recipes and aren't balanced.
Tool heads are ground storable.
Weapon models are taken unmodified from base game files
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.1 | loreweapons | 8932 | Jun 26th 2023 at 6:44 PM | LoreWeapons-v1.0.1.zip | 1-click install | ||
|
Fixed: Not able to craft iron swords/blades | |||||||
| 1.0.0 | loreweapons | 334 | Jun 26th 2023 at 2:12 PM | Empty | LoreWeapons-v1.0.0.zip | 1-click install | |
Rythillian I don't know how to balance them
any chance of getting those other weapons balanced?
gg
Idk if this mod's getting support anymore fellas, it was always just intended to bring the feature to us before it was properly implemented.
The mod doesn't work on 1.19.4 rc1. Don't know what's conflicting with the update to be honest.
Why is it called "ruined"?
and it's on all types of weapons, not to mention on all types of metals
also is there a chance to make them different from each other with damage?
for example, Iron Falx has the same stats as Iron Claymore.
Unless you did this on purpose to make them only different as a "skin" or "re-skin" of Falx sword
Then is cool at it is :D
wildejackson I didn't balance them at all
Im unclear what the difference in the weapon types is exactly. What do they do diferently from a flax of the same type?
BlueFuryDragon Yes
Does this work on 1.18.8 net7?
Partexedd Find the ruined version of the weapons, use parchment and an ink & quill along with it in a crafting grid to get the schematic. Now you can craft it just like with the glider. I can see that.
Would love it if you needed to find schematics to smith them, could be optional so they are rarely found by exploring underground ruins, i think it would add a lot of depth to the mod.
SpacemanSpliff It is a temporary stub, they may add it in 1.19 or 1.20
This mod has great potential and I am excited to see the maces/clubs get updated and balanced. Thank you for your work.
https://news.kalataka.ru/show/mod/247
Only the third most downloaded mod for the game :p
Chaebennon I'm not familiar with XSkills
Any possibility of these being compatible with Xskills? Currently the mod has skills that increase the damage you do with sword, spears, or bows. Could that be extended to apply to these weapons?
Michaloid second
Wait, are you saying a copper ruined sword is already in the game? Or you just altered the texture.