Mods / Kiln Time Viewer

Tags: #QoL #Tweak #Utility
Author: noellelavenza
Side: Both
Created: Dec 8th 2022 at 1:51 PM
Last modified: Jul 30th at 6:27 PM
Downloads: 4129
Follow Unfollow 68

Latest release (for Vintage Story 1.20.12, outdated):
kiln-time-viewer-v1.0.2.zip  1-click install


When lit, kilns will display the time remaining until they're completed in the block info overlay.

TODO: Localization (could use help with this!)

No other feature changes are planned at this time, but bug reports and pull requests are welcome on the issue tracker and Github repository!

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.2 kilntimeviewer 721 Jul 30th at 6:27 PM kiln-time-viewer-v1.0.2.zip 1-click install

Updated to be built for .net7 and 1.20.12.

1.0.1 kilntimeviewer 1506 Aug 19th 2024 at 9:53 PM kiln-time-viewer-v1.0.1.zip 1-click install

Modinfo update for 1.19 to remove deprecation warning.

1.0.0 kilntimeviewer 1902 Dec 8th 2022 at 1:57 PM kiln-time-viewer-v1.0.0.zip 1-click install

Initial release for 1.17.9. Future releases will hopefully replace the Harmony patch with a BlockEntityBehavior.


10 Comments (oldest first | newest first)

💬 Twas, Sep 11th at 9:31 PM

Stranger92 just trying it in 1.21 and it seems to work!

💬 Stranger92, Aug 30th at 1:25 PM (modified Aug 30th at 1:25 PM)

Does it still work in 1.21.x? Thank you!

💬 GaryP, Aug 20th at 12:13 PM

Thank you. Works great in v1.20.12

💬 noellelavenza , Jul 30th at 6:29 PM

circusseal It worked fine for me in 1.20.12, but I've created a rebuilt version just in case. Were you using 1.20, or a 1.21 prerelease?

💬 circusseal, Feb 16th at 11:48 PM

Not working for me

💬 ChiefToast, Jan 20th at 10:44 AM

Still works in 1.20.1

💬 DanaCraluminum, Mar 5th 2023 at 7:30 AM

Still works in 1.18.0-pre.3

💬 Seshu, Dec 25th 2022 at 10:01 PM

Sure, trying will make it possible to get the final result! And that will make very the interface very dynamic and informative! noellelavenza

💬 noellelavenza , Dec 15th 2022 at 8:00 PM

Seshu I've considered it, but if I recall correctly a lot of factors can influence how long something takes to cook, so I'm unsure how accurate it would be. I can always try, though!

💬 Seshu, Dec 11th 2022 at 2:23 AM

This woks very nice, can you add a timer for the firepits? Adding a timer to it will help a lot to see if more fuel is necessary or if it will be enough or, obviusly, how much until it is done with the current cokking process. Pretty please, of possible.

 (edit comment delete)
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