Mods / Jack's Stone Chisels

Tags: #Technology
Author: JackRob
Side: Both
Created: Sep 28th at 6:42 PM
Last modified: Oct 15th at 12:37 PM
Downloads: 1944
Follow Unfollow 61

Recommended download (for Vintage Story 1.21.5):
JacksStoneChisels_1.0.2.zip  1-click install


What?


 

This adds a new chisel that can be knapped with most tool stones aside from obsidian.  Preserving balancing, these stone chisels can only be used for chiseling blocks and a handful of recipes involving wood, namely figureheads for boats and the fruitpress.  I have intentionally excluded mechanical blocks (windmills, etc) and stone related recipes with the stone chisels.  These chisels are also rather short-lived, with only 80 durability for most stones and 95 for flint compared to the copper's 600.

 

It also makes the wooden club usable in the off-hand as a hammer for chisels, but not much else.  No smithing capabilities nor ore smashing abilities were added, so it's the same old club, but with an additional function assisting chiseling.

Why? 


 

While Early Chiseling is a great mod, I am developing a rather large mod that I wanted to include my own set primarily for crafting purposes.  This is just a standalone version from that I decided to share.

In comparison to Early Chiseling, I added a new model for the stone chisels, utilize the wooden club instead of adding a new wooden hammer, and maybe some other minor difference (I haven't used the mod myself).

Compatiblity


 

Should be widely compatible with nearly any mod.  The chisels are a new standalone item and the club is patched with 2 lines.

 

Likewise, it should be fairly VS update-proof as long as no major changes come for the club (new material types) or the chisels broadly.

 

If you feel there are any odd interactions with other mods in conjunction with this that could be addressed, let me know.

Notes


 

The club may look odd in third person and to others when used with the chiseling animation because the player model moves their hand up the handle.  Best solution would be a new model for the club, as there is no specific transforming for this animation that I am aware of.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.2 jackschisels 985 Oct 15th at 12:36 PM JacksStoneChisels_1.0.2.zip 1-click install

Added compatibility patch for Combat Overhaul to affect their Wooden Club.

1.0.1 jackschisels 588 Sep 29th at 2:27 AM JacksStoneChisels_1.0.1.zip 1-click install

Corrected folder structure so the patch for the club will work.


16 Comments (oldest first | newest first)

💬 wael6, Oct 23rd at 11:32 AM

i mean in that situation with the flint chisel working better than bronze for cutting limestone is probably because bronze is is still pretty soft and probably compresses the limestone instead of splitting it (unlike a flint chisel which is brittle but very hard, since both come hand in hand with each other)

💬 JackRob , Oct 23rd at 1:56 AM

AffluenzaShot

Noted and Corrected.  Thanks for the spot.

💬 AffluenzaShot, Oct 23rd at 12:52 AM

There appears to be typo on the .zip name for the latest upload. It says it's still v1.0.1, despite containing files for 1.0.2. Been really enjoying the mod, BTW!

💬 JackRob , Oct 22nd at 5:58 PM

wael6

I personally cant say for sure how well flint would perform as a chisel or other tool, especially compared to other stones, as I've never handled it in real life before.  Though from what research I have done, there are several real examples of flint chisels in different forms, so it could certainly stand up to some use if they exist, especially if used with a wooden blunt instrument rather than a hammerstone.  While not referencing durablity, this interesting article even suggests that a flint chisel (with wooden handle) can out-perform bronze chisels in the case of cutting limestone for a stelae: www.archaeoresearch.co.uk.

 

For now, the durablity for flint is simply to align it with vanilla values.  If you want to adjust it yourself, you are welcome to open the mod up, find and extract the "chisel-stone" json file under "assets>jackschisels>itemtypes>tools", and change the durability value for "chiselstone-flint" and add the edited file back into the mod file.  If you even want to remove flint chisels from being craftable/knappable normally, find "flint-chisel" under "assets>jackschisels>recipes>knapping" and delete it.

💬 wael6, Oct 22nd at 4:26 PM

i don't feel like the flint chisel should have more durability, irl flint is more brittle than other stones (which is why it was using in knapping since its easier to knap), just like obsidian, so it might even make sense to make it unable to make chisels but that would make the stone chisels impossible to make in regions with only sedimentary rock

💬 JackRob , Oct 15th at 12:41 PM

Inspector_Jello

Done-zo.  It will look a little odd as far as the animation go since CO makes the club a very long weapon, but is otherwise functional.

💬 Inspector_Jello, Oct 14th at 5:15 PM

Really cool mod. It would be really cool if you cold make it compatible with combat overhaul cuz it does remove vanila club.

💬 XurxoMF, Oct 2nd at 1:44 PM

I just can't keep up with all the project I've right now.

VS Launcher/Rustory and VSDS take most of my free time and I can't keep working on Underground Mines and Early Chiseling so... it's really nice to have this mod here.

💬 JackRob , Oct 1st at 7:24 PM

XurxoMF

It's up to you if you want to amend your description to mention this mod.  Though personally, I wouldn't say my mod is any better or worse than yours, they both approach the same subject in different ways, and it can be offered as an alternative to better suit a player's taste.

💬 XurxoMF, Oct 1st at 5:48 PM (modified Oct 1st at 5:48 PM)

Do you mind if I post a link to your mon on Early Chiseling description? This mod is 1000 times better so... I'll probably abandon Early Chiseling and send people to this mod if you don't mind ❤️ JackRob

💬 JackRob , Sep 29th at 3:09 PM (modified Sep 29th at 3:10 PM)

@Blight < (Odd, your username doesn't come up in this function)

I am sure this is possible if I were to copy and edit a new code behavior for chiseling.  Personally, if I had to change the chiseling behavior for stone chisels, I would make them only chisel wood blocks.

💬 BIight, Sep 29th at 7:11 AM

What if the primitive chisel wouldn't have the smallest resolution, and only be able to chisel out 2x2 voxels and higher? Or is this not something a mod could change?

💬 Godzilla, Sep 29th at 3:16 AM

JackRob Thanks! It works perfectly now :)

💬 JackRob , Sep 29th at 2:20 AM (modified Sep 29th at 2:28 AM)

Godzilla

Sorry, it seems like I forgot a subfolder for the club patch to work.  Should be assets>game>patches>club-hammer.json.  Right now it's assets>game>club-hammer.json.

EDIT:  Correction uploaded.  Should work now.

💬 Godzilla, Sep 29th at 1:38 AM

I can't offhand the wooden club so I am unable to use the flint chisel.

💬 Sonito, Sep 28th at 9:14 PM

Great mod , I was hoping for something like this ! I'll be sure to test it 

 

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