Mods / Combat Overhaul: Reanimated

Tags: #Weapons
Author: Aoldri
Side: Both
Created: Mar 19th at 12:45 AM
Last modified: Mar 20th at 4:23 PM
Downloads: 26913
Follow Unfollow 422

Latest release (for Vintage Story 1.20.0 - 1.20.3, 1.20.4 and 1.20.5 - 1.20.6, outdated):
CombatOverhaulReanimated_1.0.0.zip  1-click install


Requires: Combat Overhaul, Combat Overhaul: Armory

License: MIT License

Adds new animations to:

  • Greatswords
  • Maces (and Warhammers!)
  • Falxes
  • Spears (and Pikes!)
  • Light Shields

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.0 combat-overhaul-reanimated
1.20.0 - 1.20.3 1.20.5 - 1.20.6
26913 Mar 20th at 4:23 PM CombatOverhaulReanimated_1.0.0.zip 1-click install

Initial Release.

Adds:

  • Greatswords
  • Maces (and Warhammers!)
  • Falxes
  • Spears (and Pikes!)
  • Light Shields

29 Comments (oldest first | newest first)

💬 Nephelangelo, Oct 3rd at 5:31 AM

Does this add any animations to tools like pickaxes or axes? Or is there a fork that does?

💬 Maximma, Sep 19th at 1:13 PM

I've tried this out on 1.21 and it seems to work just fine!

💬 Wingfriend, Sep 15th at 12:39 AM

Aoldri Hello! Was wanting to ask as well if this mod was working with 1.21. I absolutely love this mod's animations, and find them very nice to have. Especially the idle animation for maces/hammers and the attack animation for Falxes.

💬 TheDucK80, Sep 10th at 1:44 AM

Do we know if this works for 1.21 without issue?

💬 FrankieYale, Aug 11th at 8:57 PM

Any plans on adding animations for other weapons, too?

💬 Bryorios, May 25th at 9:34 AM

Is it possible to make a standalone that makes it so shooting arrows with combat overhaul doesnt take ages and ages to draw a shot? right now at double speed using a modded class to increase animation speed and it still takes 3-5 seconds to shoot a single arrow. it turns bows into unusable trash.

💬 mertagam, May 12th at 2:57 PM

Are you using like a camera movement mod in the video or is that in this mod? The camera moves really nicely. 

💬 BareBonesJones, Apr 29th at 6:46 PM

I love using this mod in singleplayer, however it seems that the filename nor the mod name matches the modID name used for adding mods to servers. I know others love this mod too, and would love to use this while playing with friends! I would love to know what the name of the mod's modID is!

💬 Haru_Haru, Apr 22nd at 3:16 PM

This is such a well made mod!
Thanks a lot!
This makes combat so much better it's unbelievable!

 
💬 Foxtrot88, Apr 7th at 2:36 AM

Is it compatible with the new dependency for Combat Overhaul, Overhaul Lib?

💬 RIVVION, Apr 2nd at 11:19 AM

I think that combat overhaul is great, Maltiez does great work!
I also think that your animations are great! It's also great work!
Please keep animating! I can't wait to see what else you can do!

💬 GoblinKing, Mar 25th at 4:55 AM

hope more weapon animations coming to the future, im surprised the CO dev didn't agree to include them. in my opinion its really really good.

💬 QueenMara, Mar 23rd at 5:46 PM

not sure if it was Config Lib, or this mod, but adjusting the transparency in the GUI wouldnt make it go away.
I managed to edit the config file manually and apparently that worked.

thank you!

💬 Aoldri , Mar 23rd at 8:52 AM

QueenMara Should be in the mod config when you pause the game with ESC and with Config Lib installed.

💬 QueenMara, Mar 23rd at 1:58 AM

was this inspired by Mordhau combat?
it looks amazing!

edit: how do you turn off the directional things around the cursor, like you did in the video...

💬 SpacemanSpliff, Mar 23rd at 12:54 AM

Great work on this mod. I have been using the mace and I really appreciate the animation. If you do decide to expand on this and include other weapons, I will greatly look forward to it. Thank you.

💬 Aoldri , Mar 22nd at 6:02 PM

RusyaPlatt Anotzibartschad 1noden

Not currently possible as the CO animation editor is designed for first-person and doesn't allow for animating the body.

LiothTheBrave Vargur

I *might* expand this to include a few other weapons, but most likely not all.

💬 1noden, Mar 22nd at 4:32 PM

This mod is so cool, but yea, full body movement would be wonderful. :)
https://www.youtube.com/shorts/Onsl6TSU9mg
https://www.youtube.com/shorts/jR7vHdrbC0w
https://www.youtube.com/shorts/rHU5rnNFLhg
here are some nice videos of a greatsword being swung.
adding some movement would be awesome

💬 Anotzibartschad, Mar 22nd at 1:02 PM

Aoldri
 Yes, I agree with the other users that the animations should, if possible, involve whole body movement, since the main thing that makes CO's animations look so uncanny is the exaggerated arm movement with 0 (zero) rotation or displacement from the rest of the body.

💬 Vargur, Mar 21st at 10:24 PM

Very nice work! I also would like to lobby for my favorite weapon, the poleaxe! It would be amazing to have some authentic animations changing the grip for different attacks.

💬 Loofy_Goofy, Mar 21st at 4:19 PM

Somebody NEEDS to get a pvp server going with these mods installed

💬 GrimGrom, Mar 21st at 1:55 PM

This looks great!!

💬 LiothTheBrave, Mar 21st at 12:39 AM

Will you expand this to all of the weapons?

💬 Aoldri , Mar 20th at 9:23 PM

DUCATISLO Don't think so. I offered, but Maltiez preferred this to be its own mod.

Aspenizcool Nope, that's way out of scope for this mod.

 
💬 Aspenizcool, Mar 20th at 6:29 PM

doubt it considering the origional creators opinion on it, but is there any chance of immersive first person support?

💬 Kaschperle, Mar 20th at 6:14 PM

looks great!

💬 RusyaPlatt, Mar 20th at 5:42 PM

It's already looks good, but i hope that in future updates you'll animate whole body too)

 

💬 DUCATISLO, Mar 20th at 5:11 PM

you think this gonna become combined with the CO mod?

💬 cheese_collector, Mar 20th at 4:54 PM

HELL YEAH!

 (edit comment delete)
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