Mods / CAN Economy
Tags:
#Utility
Author: KenigVovan
Side: Both
Created: Apr 7th 2024 at 7:58 AM
Last modified: 3 days ago
Downloads: 5575
Follow Unfollow 26
Author: KenigVovan
Side: Both
Created: Apr 7th 2024 at 7:58 AM
Last modified: 3 days ago
Downloads: 5575
Follow Unfollow 26
Recommended download (for Vintage Story 1.20.1 and 1.21.5):
caneconomy_1.0.8.zip
1-click install
API for in-game players' money account
| Mod Version | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|
| 1.0.8 | 3622 | Jan 23rd at 4:55 PM | caneconomy_1.0.8.zip | 1-click install | ||
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| 1.0.7 | 280 | Sep 11th 2024 at 10:39 PM | caneconomy_1.0.7.zip | 1-click install | ||
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| 1.0.6 | 796 | Jul 5th 2024 at 7:35 AM | caneconomy_1.0.6.zip | 1-click install | ||
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| 1.0.5 | 122 | Jul 2nd 2024 at 4:22 PM | caneconomy_1.0.5.zip | 1-click install | ||
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| 1.0.4 | 168 | Jun 7th 2024 at 8:12 PM | caneconomy_1.0.4.zip | 1-click install | ||
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- tryGetAccountByLastKnownName added to a handler interface | ||||||
| 1.0.3 | 176 | Apr 27th 2024 at 7:05 AM | caneconomy_1.0.3.zip | 1-click install | ||
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| 1.0.2 | 114 | Apr 25th 2024 at 3:59 PM | caneconomy_1.0.2.zip | 1-click install | ||
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| 1.0.1 | 158 | Apr 15th 2024 at 3:19 PM | Empty | caneconomy_1.0.1.zip | 1-click install | |
| 1.0.0 | 139 | Apr 7th 2024 at 7:58 AM | Empty | caneconomy_1.0.0.zip | 1-click install | |
Forgive me, I have...an amatuer level of programming knowledge and next to nothing for VS but I still have a question.
Is there any way you can have the "COINS_VALUES_TO_CODE" also check for .db files (Such as Coinage's Coin DB file) and pull from them?
I use Coinage and wanted to convert custom coins to virtual or even potentially use the physical coins to do so, however they get assigned a new ID tag on the save (Not the code field, the numerical ID the save uses to quickly identify an item) and exists as a different item. If it isn't possible, that's alright, figured I could at least ask.
Psychose
try .7
Hello, I am having a recurring error seemingly caused by CAN Economy,
I have the configs set to use "Virtual Money" as well as use the Claims mod with the same configuration.
The error is below, if there is anything I can do to remedy this I would love to know.
10.9.2024 20:47:25 [Error] Exception: Object reference not set to an instance of an object.
at caneconomy.src.implementations.RealMoney.RealMoneyEconomyHandler.countOfItemCoinsInInventory(BlockEntity chest) in C:\Users\koeni\source\repos\caneconomy\caneconomy\caneconomy\caneconomy\src\implementations\RealMoney\RealMoneyEconomyHandler.cs:line 307
at caneconomy.src.implementations.RealMoney.RealMoneyEconomyHandler.onChunkColumnUnload(Vec3i chunkCoord) in C:\Users\koeni\source\repos\caneconomy\caneconomy\caneconomy\caneconomy\src\implementations\RealMoney\RealMoneyEconomyHandler.cs:line 463
at Vintagestory.Server.ServerSystemUnloadChunks.UnloadChunkColumns() in VintagestoryLib\Server\Systems\World\LoadThread\UnloadChunks.cs:line 374
at Vintagestory.Server.ServerSystemUnloadChunks.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\LoadThread\UnloadChunks.cs:line 106
at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 86