Mods / StepFixElk
Tags:
#QoL
Authors: Kotl, tehtelev
Side: Both
Created: Dec 19th 2024 at 11:36 PM
Last modified: Oct 9th at 5:51 PM
Downloads: 17185
Follow Unfollow 310
Authors: Kotl, tehtelev
Side: Both
Created: Dec 19th 2024 at 11:36 PM
Last modified: Oct 9th at 5:51 PM
Downloads: 17185
Follow Unfollow 310
Latest release (for Vintage Story 1.21.4, potentially outdated):
stepfixelk_0.0.3.zip
1-click install
This patch improves the elk's ability to walk on mountains and reduces fall damage.
Our Discord server (the latest development information is posted there):
| Mod Version | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|
| 0.0.3 | 3640 | Oct 9th at 5:51 PM | stepfixelk_0.0.3.zip | 1-click install | ||
|
Update 0.0.3:
Обновление 0.0.3:
| ||||||
| 0.0.2 | 6153 | Aug 28th at 4:02 PM | stepfixelk_0.0.2.zip | 1-click install | ||
|
Update 0.0.2:
Обновление 0.0.2:
| ||||||
| 0.0.1 | 7392 | Dec 19th 2024 at 11:39 PM | Empty | stepfixelk.zip | 1-click install | |
Ruina Horns grow only in males and gradually.
why my elk do not have horns like the one in the mod screenshot?
Thanks!
Damglador Ok
Hi. Could you please remove the trailing comma on 18th line ("game": "1.21.0",).
OMG, we can tame moose?
I'd love it if you could eliminate the Elk's jump cool down as well. That will make this the perfect mount mod to have imo.
Based on the actual souce code of this mod (which is just a JSON file), it's not nessesary to 'update' it for these smaller patches. The mod works fine and probably will work fine for the forseeable future.
The mod is still running on the latest version 1.20.8, so it is not updated.
@AgentOfChaos Seems to be working in 1.20.4, at least
hey does it work on 1.20.7?
Update this please.
Thank you so much for this.
The other block game simply moves the player and mount up automatically as it travels over 1 block inclines, and I never thought it looked bad. Especially compared to the constant pausing, which I think looks abysmal.
unfortunately, if you increase the speed of the ascent per block, it will be ugly to teleport through the blocks, perhaps if you dig into the entity code, I found a parameter called ground resistance, but I do not know how to replace it, if someone knows, I will be glad if he says
Much obliged for this crucial fix.
*edit*
Unfortunately it appears the elk still pauses every single time it ascends a block. Can you do a version where there is no pause when the elk ascends a block, and instead perhaps its speed slows a touch?
Absolutely based mod; such a little tweak that helps so much with travel!
The moose climbs the block higher faster, thereby losing less speed while running and also losing less health when falling
Can you provide an example of what this does?
nice