Mods / StepFixElk

Tags: #QoL
Authors: Kotl, tehtelev
Side: Both
Created: Dec 19th 2024 at 11:36 PM
Last modified: Oct 9th at 5:51 PM
Downloads: 17185
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Latest release (for Vintage Story 1.21.4, potentially outdated):
stepfixelk_0.0.3.zip  1-click install


This patch improves the elk's ability to walk on mountains and reduces fall damage.

 


Our Discord server (the latest development information is posted there):

SWIXY | VS | MODS

Mod Version For Game version Downloads Released Changelog Download 1-click mod install*
0.0.3 3640 Oct 9th at 5:51 PM stepfixelk_0.0.3.zip 1-click install

Update 0.0.3:

  • Removed extra comma in modinfo. Added description and second author.

 


Обновление 0.0.3:

  • Убрана лишняя запятая в modinfo. добавлено описание и второй автор.
0.0.2
1.21.2 - 1.21.4
6153 Aug 28th at 4:02 PM stepfixelk_0.0.2.zip 1-click install

Update 0.0.2:

  • Mod update for compatibility with 1.21.0

 


Обновление 0.0.2:

  • Обновление мода для совместимости под 1.21.0
0.0.1 7392 Dec 19th 2024 at 11:39 PM Empty stepfixelk.zip 1-click install

20 Comments (oldest first | newest first)

💬 tehtelev, Nov 1st at 5:57 AM

Ruina Horns grow only in males and gradually.

💬 Ruina, Nov 1st at 5:18 AM

why my elk do not have horns like the one in the mod screenshot?

💬 Damglador, Oct 10th at 4:58 PM

Thanks!

💬 tehtelev, Oct 9th at 5:53 PM
💬 Damglador, Oct 9th at 5:06 PM

Hi. Could you please remove the trailing comma on 18th line ("game": "1.21.0",).

💬 Gank, Aug 28th at 7:50 PM

OMG, we can tame moose?

💬 Vallen , Jun 23rd at 5:28 PM

I'd love it if you could eliminate the Elk's jump cool down as well. That will make this the perfect mount mod to have imo.

💬 ThijmenDF, Jun 15th at 11:45 AM

Based on the actual souce code of this mod (which is just a JSON file), it's not nessesary to 'update' it for these smaller patches. The mod works fine and probably will work fine for the forseeable future.

💬 tehtelev, Apr 21st at 6:04 AM

The mod is still running on the latest version 1.20.8, so it is not updated.

💬 Kremkar, Apr 14th at 11:08 AM

@AgentOfChaos Seems to be working in 1.20.4, at least

💬 AgentOfChaos, Apr 7th at 9:42 PM

hey does it work on 1.20.7?

 

💬 LiothTheBrave, Mar 1st at 4:05 PM

Update this please.

💬 Guimoute, Jan 22nd at 6:57 PM

Thank you so much for this.

💬 Nephelangelo, Dec 27th 2024 at 1:09 AM

The other block game simply moves the player and mount up automatically as it travels over 1 block inclines, and I never thought it looked bad. Especially compared to the constant pausing, which I think looks abysmal.

💬 Kotl , Dec 24th 2024 at 8:16 AM

unfortunately, if you increase the speed of the ascent per block, it will be ugly to teleport through the blocks, perhaps if you dig into the entity code, I found a parameter called ground resistance, but I do not know how to replace it, if someone knows, I will be glad if he says

 

💬 Nephelangelo, Dec 23rd 2024 at 2:18 AM

Much obliged for this crucial fix.

*edit*

Unfortunately it appears the elk still pauses every single time it ascends a block. Can you do a version where there is no pause when the elk ascends a block, and instead perhaps its speed slows a touch?

💬 Shazza, Dec 20th 2024 at 6:57 AM

Absolutely based mod; such a little tweak that helps so much with travel!

💬 Kotl , Dec 20th 2024 at 1:01 AM

The moose climbs the block higher faster, thereby losing less speed while running and also losing less health when falling

 

💬 Zanklev, Dec 20th 2024 at 12:53 AM

Can you provide an example of what this does?

💬 Algernon, Dec 19th 2024 at 11:41 PM

nice

 (edit comment delete)
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