Mods / Cali Temp

Tags: #Worldgen
Author: Gregno24
Side: Both
Created: Jul 27th at 7:39 AM
Last modified: Jul 27th at 7:42 AM
Downloads: 79
Follow Unfollow 7

For testers (for Vintage Story 1.21.0-rc.1, potentially outdated):
CaliTemp_1.0.0.zip  1-click install


WILL ONLY WORK WHEN CREATING A NEW WORLD.

Changes the starting climate of temperate from 6c-14c to 14c-19c. Default Temperate at default settings is ~47 degrees latitude while default warm is ~30 degrees. This will spawn you ~35 degrees latitude. To check, use the command '/wgen pos latitude' without quotes.

Similar to my other mod however you will have even shorter winters. Should last only 1-3 months.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.0 calitemp 79 Jul 27th at 7:42 AM Empty CaliTemp_1.0.0.zip 1-click install

6 Comments (oldest first | newest first)

💬 Screamer, Sep 3rd at 8:14 AM (modified Sep 3rd at 8:15 AM)

Gregno24 Thats the thing... Even if you make the polar- equator distance half of the world size, the equators are always based on your world spawn latitude. Since you cant spawn at lat 0 ny default, your world always has a closer north pole and is non symetrical. On a limited size world it ends up with the very top of your map getting warmer again as it starts to get to a new equator. I don't really mind that it would replace temperate. I only want to be able to generate the world from the equator to fix the issue I explained earlier.

💬 Gregno24 , Sep 1st at 9:07 AM

Screamer I can try but it would again just replace the "temperate" option. The mod only changes where you spawn when first creating a world so it's fine to disable it after creating a world. I will also say it would probably suck to play because of how hot it would be. If you wanted poles to be more realistic you just need to make "Polar-Equator distance" half of your world width/length, it wouldn't spawn you at 0 degrees though.

💬 Screamer, Aug 26th at 11:06 AM (modified Aug 27th at 7:45 AM)

Do you think you can make a version that makes the "hot" climate spawn latitude around ~0? To allow us to make perfectly symetrical poles on our worlds

💬 PatrickStar10, Jul 29th at 2:31 PM

Oh I am on version 1.20.12

💬 Gregno24 , Jul 27th at 6:23 PM

PatrickStar10 What version of the game are you on? I made the mod using .net 8 so it might only work on 1.21. When I was making the mod it wouldn't let me make it in .net 7 (1.20 and below) and I'm too lazy to try and figure out how, sorry. All the mod does is change two numbers using harmony so I can't imagine it conflicts with anything unless they also change the same numbers.

💬 PatrickStar10, Jul 27th at 3:58 PM

So I tried it when creating a new world but it threw an error 

 (edit comment delete)
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