using Vintagestory.API.Client; using Vintagestory.API.Common; using Vintagestory.GameContent; [assembly: ModInfo("StepUp", Version = "1.2.0", Side = "Client", Description = "Doubles players' step height to allow stepping up full blocks", Website = "https://www.vintagestory.at/forums/topic/3349-stepup-v120/", Authors = new []{ "copygirl" })] [assembly: ModDependency("game")] namespace StepUp { public class StepUpSystem : ModSystem { public override void StartClientSide(ICoreClientAPI api) { api.Event.PlayerEntitySpawn += player => player.Entity.GetBehavior().stepHeight = 1.2F; } } }