<\/a><\/strong><\/h2>\r\n <\/p>","author":"SaltyWater","urlalias":"immersivelanterns","logofilename":"https:\/\/moddbcdn.vintagestory.at\/Salty%C2%B4s+%281%29_bb7fb9973ca24066477da6f2f96d370e.png","logofile":"https:\/\/moddbcdn.vintagestory.at\/Salty%C2%B4s+%281%29_bb7fb9973ca24066477da6f2f96d370e.png","logofiledb":"https:\/\/moddbcdn.vintagestory.at\/Salty%C2%B4s+%281%29_bb7fb9973ca24066477da6f2f96d370e.png","homepageurl":"","sourcecodeurl":"","trailervideourl":"","issuetrackerurl":"","wikiurl":"","downloads":23058,"follows":684,"trendingpoints":766,"comments":108,"side":"both","type":"mod","created":"2025-09-13 23:24:46","lastreleased":"2025-11-27 12:48:30","lastmodified":"2025-12-05 04:05:01","tags":["Cosmetics","Graphics"],"releases":[{"releaseid":29959,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._eb7d69bcc8b9598d21b1cdd8109397f4.zip?dl=ImmersiveLanterns_0.3.1.zip","filename":"ImmersiveLanterns_0.3.1.zip","fileid":66109,"downloads":2250,"tags":["1.21.5"],"modidstr":"immersivelanterns","modversion":"0.3.1","created":"2025-11-27 12:48:30","changelog":"
<\/p>\r\n
Added a blocker to prevent lantern swing sounds from exhausting OpenAL sources in areas with many lanterns.<\/p>\r\n
Added global rate limiting, distance gating, and failure backoff to stop sound load spam.<\/p>\r\n
<\/p>"},{"releaseid":29867,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._e5ea23d1b230c2fdc09c87cb70c3e29c.zip?dl=ImmersiveLanterns_0.3.0.zip","filename":"ImmersiveLanterns_0.3.0.zip","fileid":65925,"downloads":707,"tags":["1.21.5"],"modidstr":"immersivelanterns","modversion":"0.3.0","created":"2025-11-25 17:46:52","changelog":"
Now targeting lantern block specifically to prevent false positives from other mods.
e.g: Walking stick<\/p>"},{"releaseid":27944,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._32de0d0e9066488e0160abf52ec9da32.zip?dl=ImmersiveLanterns_0.2.9.zip","filename":"ImmersiveLanterns_0.2.9.zip","fileid":61446,"downloads":8243,"tags":["1.21.5"],"modidstr":"immersivelanterns","modversion":"0.2.9","created":"2025-10-23 15:23:18","changelog":"
-moved placed lanterns animation to main thread to prevent crashes.<\/p>\r\n
-Fixed Placed lanterns\/torchs etc.. getting random light levels.<\/p>"},{"releaseid":27559,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._eba9bb52652e910860a98b79ab67d9cc.zip?dl=ImmersiveLanterns_0.2.8.zip","filename":"ImmersiveLanterns_0.2.8.zip","fileid":60555,"downloads":2572,"tags":["1.21.5"],"modidstr":"immersivelanterns","modversion":"0.2.8","created":"2025-10-18 03:31:40","changelog":"
another room check fix<\/p>"},{"releaseid":27526,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._332a8f79d855c67ba94b07335a2aab0b.zip?dl=ImmersiveLanterns_0.2.7.zip","filename":"ImmersiveLanterns_0.2.7.zip","fileid":60446,"downloads":590,"tags":["1.21.5"],"modidstr":"immersivelanterns","modversion":"0.2.7","created":"2025-10-17 13:56:36","changelog":"
Fixed room check for lantern indoor sway.<\/p>\r\n
Ditched exit count configs (wasn't doing nothing)<\/p>\r\n
<\/p>\r\n
Indoors are full sealed rooms. Use \/debug rooms hi to show if it's inside a room (if the highlight is green, then it's a room)<\/p>"},{"releaseid":27054,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._a8f5fc6514d1f1ddf78bc42a61b657bd.zip?dl=ImmersiveLanterns_0.2.6.zip","filename":"ImmersiveLanterns_0.2.6.zip","fileid":59295,"downloads":2535,"tags":["1.21.4"],"modidstr":"immersivelanterns","modversion":"0.2.6","created":"2025-10-10 18:11:32","changelog":"
fixed flickering menu not taking effect instantly.<\/p>\r\n
Added new tab for the menu<\/p>\r\n
\"sways\"<\/p>\r\n
to tweak placed lanters sway with wind to taste<\/p>"},{"releaseid":26985,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._6c9d7a37903ab6c6a8829389b55b8ddb.zip?dl=ImmersiveLanterns_0.2.5.zip","filename":"ImmersiveLanterns_0.2.5.zip","fileid":59150,"downloads":762,"tags":["1.21.4"],"modidstr":"immersivelanterns","modversion":"0.2.5","created":"2025-10-09 17:06:50","changelog":"
removed logs leftovers!
flickering lights features are now merged into immersive lights!
compatibility with wind chimes for placed chimes!<\/p>"},{"releaseid":26855,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._d25bd25ca67e09023c9cf17ce7fce812.zip?dl=ImmersiveLanterns_0.2.0.zip","filename":"ImmersiveLanterns_0.2.0.zip","fileid":58866,"downloads":692,"tags":["1.21.2"],"modidstr":"immersivelanterns","modversion":"0.2.0","created":"2025-10-07 21:08:16","changelog":"
Wall and ceiling lanterns now swing with wind.<\/p>"},{"releaseid":25256,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._9ef0b141bf33b9929b9b8fccd2d38378.zip?dl=ImmersiveLanterns_0.1.1.zip","filename":"ImmersiveLanterns_0.1.1.zip","fileid":55612,"downloads":3273,"tags":["1.21.0","1.21.1"],"modidstr":"immersivelanterns","modversion":"0.1.1","created":"2025-09-16 01:43:48","changelog":"
Tweaked the physics system:<\/p>\r\n
Now the lantern doesn't get stationary with a constant force.
Now wind affects the lantern.
Now gravity affects the lantern.
<\/p>"},{"releaseid":25089,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/ImmersiveLanterns_0._ba614d83fcb755dee82951d1068dc520.zip?dl=ImmersiveLanterns_0.1.0.zip","filename":"ImmersiveLanterns_0.1.0.zip","fileid":55194,"downloads":1402,"tags":["1.21.0","1.21.1"],"modidstr":"immersivelanterns","modversion":"0.1.0","created":"2025-09-13 23:31:08","changelog":"
FIRRRRRST<\/p>"}],"screenshots":[]},"statuscode":"200"}