{"mod":{"modid":979,"assetid":4983,"name":"Hardcore Water : Transport Edition","text":"
\r\n

Hardcore Water : Transport Edition<\/h1>\r\n<\/div>\r\n
\r\n

Overview<\/h2>\r\n<\/div>\r\n

Originally, this mod prevented water from being placed by buckets; now that source bucket prevention is a vanilla world option with VS 1.20.x, this mod is more focused on transportation methods to move water around.<\/p>\r\n

This mod currently adds:<\/p>\r\n

    \r\n
  • Aqueduct sections\r\n
      \r\n
    • Can be made with 3 bricks and 1 mortar (creates 3 sections), or a debarked log and resin (creates 1 section, requires hammer and chisel).<\/li>\r\n
    • One section must be connected to a source block to propagate water along a length of sections.<\/li>\r\n
    • Aqueducts must be contiguous in their placement; a break or gap in the aqueduct will not allow water to transfer.<\/strong><\/span><\/li>\r\n
    • Aqueducts can feed other aqueducts when placed next to each other, but only one-way.
      <\/strong><\/span>\r\n
        \r\n
      • 90° turns are possible, but must be created by branching off of the supplying duct without breaks or gaps.<\/span><\/strong><\/span><\/li>\r\n<\/ul>\r\n<\/li>\r\n
      • Enclosed aqueducts which cannot feed aqueducts from the side, but can be used in room walls without affecting room integrity.

        <\/li>\r\n<\/ul>\r\n<\/li>\r\n<\/ul>\r\n
        \r\n

        Config Settings (VintageStoryData\/ModConfig\/HardcoreWater.json<\/code>)<\/h2>\r\n<\/div>\r\n
          \r\n
        • AqueductUpdateFrequencySeconds<\/code>: Sets how often aqueducts are allowed to update, in seconds; defaults to 0.75<\/code>.

          <\/li>\r\n<\/ul>\r\n
          \r\n

          Future Plans<\/h2>\r\n<\/div>\r\n
            \r\n
          • Mechanical screw pumps and\/or water-lifting devices; moves any adjacent water upward when powered; helpful for when water is needed at a higher elevation than nearby source blocks.

            <\/li>\r\n<\/ul>\r\n
            \r\n

            Known Issues<\/h2>\r\n<\/div>\r\n
              \r\n
            • Visual glitches can sometimes occur when adjacent to filled aqueducts and the camera is turned.<\/li>\r\n
            • Water will not flow out of an aqueduct section downwards unless a full block is placed below the end section.<\/span> Fixed with v1.20.x-1.3.3 release.<\/li>\r\n
            • No compatibility yet with Wildcraft Trees.<\/li>\r\n<\/ul>","author":"Zach2039","urlalias":"hardcorewater","logofilename":"https:\/\/moddbcdn.vintagestory.at\/image3_3ce66e73721a6ee600178a7fc9879457.png","logofile":"https:\/\/moddbcdn.vintagestory.at\/image3_3ce66e73721a6ee600178a7fc9879457.png","logofiledb":"https:\/\/moddbcdn.vintagestory.at\/image3_3ce66e73721a6ee600178a7fc9879457.png","homepageurl":null,"sourcecodeurl":"https:\/\/github.com\/zach2039\/vs-hardcorewater","trailervideourl":null,"issuetrackerurl":"https:\/\/github.com\/zach2039\/vs-hardcorewater\/issues","wikiurl":null,"downloads":20613,"follows":488,"trendingpoints":45,"comments":91,"side":"both","type":"mod","created":"2023-01-10 07:13:15","lastreleased":"2025-03-02 19:31:08","lastmodified":"2025-12-05 18:05:01","tags":["Technology"],"releases":[{"releaseid":17021,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.3.5_f750ed3582dce101f0b691b1e7cf62b1.zip?dl=hardcorewater_1.3.5.zip","filename":"hardcorewater_1.3.5.zip","fileid":35601,"downloads":9982,"tags":["1.20.0","1.20.1","1.20.2","1.20.3","1.20.4"],"modidstr":"hardcorewater","modversion":"1.3.5","created":"2025-03-02 19:31:08","changelog":"
                \r\n
              • Made wooden aqueduct recipe slightly cheaper<\/li>\r\n
              • Changed extended debug info printout for aqueducts<\/li>\r\n<\/ul>"},{"releaseid":16402,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.3.4_204909a76e21a3a6a2084d16ca5eb1b9.zip?dl=hardcorewater_1.3.4.zip","filename":"hardcorewater_1.3.4.zip","fileid":33748,"downloads":1867,"tags":["1.20.0","1.20.1","1.20.2","1.20.3","1.20.4-rc.1","1.20.4-rc.2","1.20.4-rc.3","1.20.4-rc.4","1.20.4"],"modidstr":"hardcorewater","modversion":"1.3.4","created":"2025-02-17 07:37:55","changelog":"
                  \r\n
                • Fix disconnected aqueduct case staying filled<\/li>\r\n<\/ul>"},{"releaseid":16400,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.3.3_0c95f60cb9da572700a97ba96a6a2039.zip?dl=hardcorewater_1.3.3.zip","filename":"hardcorewater_1.3.3.zip","fileid":33745,"downloads":77,"tags":["1.20.0","1.20.1","1.20.2","1.20.3","1.20.4-rc.1","1.20.4-rc.2","1.20.4-rc.3","1.20.4-rc.4","1.20.4"],"modidstr":"hardcorewater","modversion":"1.3.3","created":"2025-02-17 06:39:45","changelog":"
                    \r\n
                  • Fixed aqueduct end flow issues by patching FindDownwardPaths in BlockBehaviorFiniteSpreadingLiquid<\/li>\r\n
                  • Changed water source validity checks to make aqueduct usage a bit more intuitive<\/li>\r\n
                  • Added spanish translations; thanks to C4BR3R4!<\/li>\r\n<\/ul>"},{"releaseid":13965,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.3.2_60a376d41f2468b7fb4ac00dd1a85a29.zip?dl=hardcorewater_1.3.2.zip","filename":"hardcorewater_1.3.2.zip","fileid":29128,"downloads":4692,"tags":["1.20.0-pre.0","1.20.0-rc.1","1.20.0-rc.2","1.20.0-rc.3","1.20.0-rc.4","1.20.0-rc.5","1.20.0-rc.6"],"modidstr":"hardcorewater","modversion":"1.3.2","created":"2024-12-25 23:47:33","changelog":"
                      \r\n
                    • Fixed opaque\/solid side issues with enclosed aqueducts<\/li>\r\n
                    • Change patch to TryLoweringLiquidLevel<\/code> to also ignore water levels of 1, and use HasWaterSource<\/code> instead of WaterPos != null<\/code><\/li>\r\n<\/ul>"},{"releaseid":13637,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.3.1_288f7e7840635963ad4b6f78e55c706f.zip?dl=hardcorewater_1.3.1.zip","filename":"hardcorewater_1.3.1.zip","fileid":28564,"downloads":937,"tags":["1.20.0-rc.1"],"modidstr":"hardcorewater","modversion":"1.3.1","created":"2024-12-13 20:55:39","changelog":"
                        \r\n
                      • Changed wooden aqueduct recipe to be slightly cheaper<\/li>\r\n<\/ul>"},{"releaseid":13599,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.3.0_da1bcff37e06bf55da767ff55aef5884.zip?dl=hardcorewater_1.3.0.zip","filename":"hardcorewater_1.3.0.zip","fileid":28491,"downloads":464,"tags":["1.20.0-pre.0","1.20.0-rc.1"],"modidstr":"hardcorewater","modversion":"1.3.0","created":"2024-12-12 03:34:59","changelog":"
                          \r\n
                        • Added wooden aqueducts<\/li>\r\n
                        • Fixed UVs of stone aqueducts<\/li>\r\n
                        • Fixed case where aqueducts had invalid source and did not update<\/li>\r\n
                        • Fixed aqueduct block entity getting deleted when block was changed due to adjacent aqueduct being placed<\/li>\r\n<\/ul>"},{"releaseid":13342,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.2.0_49342dde20ed4aec7346346bc2c8b394.zip?dl=hardcorewater_1.2.0.zip","filename":"hardcorewater_1.2.0.zip","fileid":27974,"downloads":773,"tags":["1.20.0-pre.0"],"modidstr":"hardcorewater","modversion":"1.2.0","created":"2024-11-30 02:56:10","changelog":"
                          \r\n

                          v1.20.x-1.2.0<\/h3>\r\n<\/div>\r\n
                            \r\n
                          • Added enclosed aqueduct sections that do not affect room integrity<\/li>\r\n
                          • Fixed collision boxes for aqueduct sections<\/li>\r\n
                          • Changed aqueducts to not consider enclosed sections as sources from the enclosed sides<\/li>\r\n<\/ul>"},{"releaseid":13328,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.1.1_35f203b19bad45d4332885ea3a0a93b7.zip?dl=hardcorewater_1.1.1.zip","filename":"hardcorewater_1.1.1.zip","fileid":27946,"downloads":265,"tags":["1.20.0-pre.0"],"modidstr":"hardcorewater","modversion":"1.1.1","created":"2024-11-29 03:34:45","changelog":"
                            \r\n

                            v1.20.x-1.1.1<\/h3>\r\n<\/div>\r\n
                              \r\n
                            • Fixed aqueducts recipe<\/li>\r\n
                            • Allowed aqueducts to fill from above waterfall<\/li>\r\n
                            • Fixed aqueduct constant updating<\/li>\r\n
                            • Added feed connectors to models when aqueducts are connected to them<\/li>\r\n<\/ul>"},{"releaseid":13269,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_1.1.0_707319ecbb69e250afa79a8921cfd228.zip?dl=hardcorewater_1.1.0.zip","filename":"hardcorewater_1.1.0.zip","fileid":27815,"downloads":166,"tags":["1.20.0-pre.0"],"modidstr":"hardcorewater","modversion":"1.1.0","created":"2024-11-27 03:26:59","changelog":"
                              \r\n

                              v1.20.x-1.1.0<\/h3>\r\n<\/div>\r\n
                                \r\n
                              • Removed patch to bucket to prevent source block placement as it is now vanilla feature<\/li>\r\n
                              • Added aqueducts<\/li>\r\n<\/ul>"},{"releaseid":4004,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/hardcorewater_v1.0.0_99835ca3ddefd387ba949abd29c51288.zip?dl=hardcorewater_v1.0.0.zip","filename":"hardcorewater_v1.0.0.zip","fileid":9018,"downloads":1390,"tags":["1.17.0","1.17.1","1.17.2","1.17.3","1.17.4","1.17.5","1.17.6","1.17.7","1.17.8","1.17.9","1.17.10"],"modidstr":"hardcorewater","modversion":"1.0.0","created":"2023-01-10 07:15:45","changelog":"

                                Changelog:<\/p>\r\n

                                  \r\n
                                • Initial release<\/li>\r\n<\/ul>"}],"screenshots":[]},"statuscode":"200"}