\r\n| \r\n Main Mechanics and Tools:<\/span><\/strong><\/p>\r\n<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n\r\n\r\n  <\/span><\/td>\r\n | A set of Butchering Hooks that provide yields of 80%, 100% and 120%<\/span><\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | A variant set of Ceiling Butchering Hooks (only for metal hooks 100%, 120%)<\/span><\/td>\r\n<\/tr>\r\n\r\n  <\/span><\/td>\r\n | A set of Butchering Tables that provide yields of 80%, 100% and 120%<\/span><\/td>\r\n<\/tr>\r\n\r\n   <\/span><\/td>\r\n | A set of Butchering Bags offering bag space for medium+ sized corpses which would usually take up a bag slot. These come in sizes of 3, 4, 5 and 6<\/span><\/td>\r\n<\/tr>\r\n\r\n  <\/span><\/td>\r\n | A Smoking Rack for smoking meat and other products (Place a campfire beneath it to start smoking)<\/span><\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n\r\n\r\n| \r\n Additional Animal Loot Drops:<\/span><\/strong><\/p>\r\n<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n\r\n\r\n <\/span><\/td>\r\n | \r\n Blood can be collected in buckets from animals by placing the bucket 3-5 blocks under any of the Butchering Hooks. <\/span>NOTE: The blood is placed only in the bucket upon the animal turning to the bled out stage.<\/span><\/p>\r\n<\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | \r\n Blood can be used in the creation of blood-dough (replacing the water of standard dough). This dough can be made into Bread or Pies<\/span>.<\/span><\/p>\r\n<\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | \r\n Blood can also be a replacement for water in vanilla cooking of Soup.<\/span><\/p>\r\n<\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | \r\n Offal drops from almost all animals. This has to be cleaned before use in a barrel filled with water.<\/span><\/p>\r\nAdditionally Clean Offal can be placed in Pies.<\/span><\/p>\r\n<\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | \r\n Blood Sausage and Black Pudding can be made with Clean Offal, meat\/fat and Blood.<\/span><\/p>\r\nAdditionally they can be smoked to increase shelf life.<\/span><\/p>\r\n<\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | Prime Meat drops from Redmeat animals and can be used in vanilla cookng recipes or cooked\/smoked into various foods. A healing meat can be produced from a long process with this meat (requires salt, honey and smoking)<\/span><\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | Sinew drops from Bushmeat animals and needs to dry before use. Can subsitute flax twine in bowmaking and in sewing kits<\/span><\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | Ivory drops from Boars in vanilla but also some modded animals (such as elephants). This can be sold to certain npc traders for rusty gears.<\/span><\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | Bones can be knapped into arrowheads, needles and non-ore gathering pickaxes (if config enabled)<\/span><\/td>\r\n<\/tr>\r\n\r\n <\/span><\/td>\r\n | \r\n Hide Glue (33.4% repair) can be made boiling hides in a cooking pot & Sinew Glue (25% repair but doesn't harden) can be made with Ground sinew the same way. NOTE: This will make your cooking pot unable to be used for cooking like vanilla glue.<\/span><\/p>\r\n<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n <\/p>\r\n Mod Compatibility<\/h3>\r\nWith the new update 1.1.0+ any mod such as Ancient Tools or Hide and Fabric which add new animal drops should<\/em> now seamlessly integrate into the butchery system.<\/p>\r\n\r\n Compatible Mods<\/div>\r\n \r\n XSkills - Works as of 1.8.0 - 18\/02\/2025<\/p>\r\n Medieval Expansion - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Lichen Continued - Works as of 1.10.7 - 18\/10\/2025<\/p>\r\n Equus Horses - Works as of 1.10.7 - 18\/10\/2025<\/p>\r\n Feverstone Horse - Works as of 1.10.7 - 18\/10\/2025<\/p>\r\n Fauna of the Stone Age: Caninae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Patherinae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Rhinocerotidae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Manidae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Dinornithidae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Casuariidae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Capreolinae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Elephantidae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Rhinocerotidae - Works as of 1.10.4 - 26\/09\/2025<\/p>\r\n Fauna of the Stone Age: Bovinae - Works as of 1.10.7 - 18\/10\/2025<\/p>\r\n Fauna of the Stone Age: Cervinae - Works as of 1.10.7 - 18\/10\/2025<\/p>\r\n Fauna of the Stone Age: Sirenia - Works as of 1.10.7 - 18\/10\/2025<\/p>\r\n <\/p>\r\n More to Come :)<\/p>\r\n<\/div>\r\n<\/div>\r\n \r\n Non-Compatible Mods<\/div>\r\n Fishing 2 - Causes ghost items and other weirdness<\/div>\r\n<\/div>\r\n <\/p>\r\n \r\n Known Butchering Mod Issues<\/div>\r\n Bug - When picking up a animal with a saddle bag it causes a crash. Comment: The saddle bag code is calling for a certain 'despawn' to drop its stuff which Butchering doesn't use thus crashes. PLEASE remove any items from a mount before picking up.<\/div>\r\n<\/div>\r\n <\/p>\r\n Q&A<\/h3>\r\nCompatibility:<\/span><\/p>\r\n\r\n Will XSkills be compatible in the future?<\/strong><\/div>\r\n\r\n It is now!<\/p>\r\n<\/div>\r\n<\/div>\r\n \r\n Why does my animal husbandry skill not increase in XSkills when butchering?<\/strong><\/div>\r\nYou only get Exp when killing or milking animals, not butchering or harvesting.<\/div>\r\n<\/div>\r\n \r\n Does this work with 'X' animal mod that isn't stated in the mod compatibile section?<\/strong><\/div>\r\nCurrently it works with other animal mods installed but doesn't change or apply to those creatures.<\/div>\r\n<\/div>\r\n General:<\/span><\/p>\r\n\r\n I can't pick up the butchering bench or large animals?<\/strong><\/div>\r\nAfter crafting the butchering bench it will go into a bag slot (like a skep or linen bag) or fall onto the floor. You also need a free bag space for larger animals to go into OR use a butchering bag (which opens up inventory slots for larger animals)..<\/div>\r\n<\/div>\r\n \r\n How to get the most out of your animal?<\/strong><\/div>\r\n\r\n Kill it, right click on it and pick it up into a bag space or inventory stot (if you have a butchery bag or it's small enough to carry in a normal slot).<\/p>\r\n Bring it to a skinning hook then cut off the skin with a knife, let it bleed out until the colour changes.<\/p>\r\n Finally bring to a butchery table and harvest again with a knife.<\/p>\r\n This will provide the most resources from the animal. (Keep in mind that animal weight matters in this mod still so low weight animals may not be worth the effort to kill).<\/p>\r\n<\/div>\r\n<\/div>\r\n Drops:<\/span><\/p>\r\n\r\n Does this give more drops compared to vanilla?<\/strong><\/div>\r\nIt doesn't give extra yield but rather vanilla values for the copper butchery table BUT for the iron butchering table it provides a 20% increase. This is due to me adding new things that the creatures drop.<\/div>\r\n<\/div>\r\n \r\n Antlers not dropping after butchering animals?<\/strong><\/div>\r\nAlot of Horns\/Antlers do NOT drop from harvesting a creature but rather 'naturally' fall off in spring time on the ground. This is a base game mechanic.<\/div>\r\n<\/div>\r\n Mechanics:<\/span><\/p>\r\n\r\n How do you get blood?<\/strong><\/div>\r\n\r\n Place a bucket 3-4 blocks beneath the bleeding out animal and wait for the bleeding out animal to go from a bleeding state to the bled out state. The transfer of blood only happens on the state change.<\/p>\r\n<\/div>\r\n<\/div>\r\n \r\n Will I add in the ability to field harvest a corpse after pickup?<\/strong><\/div>\r\nI will not, as it's a bit more complex to do than I have time for.<\/div>\r\n<\/div>\r\n \r\n How do I change config setting for things such as bone pickaxes?<\/strong><\/div>\r\n\r\n You are looking for the ModConfig folder within VintagestoryData which contains a file called ButcheringConfigV3.json<\/p>\r\n C:\/Users\/{YOURCOMPUTERUSERNAME}\/AppData\/Roaming\/VintagestoryData\/ModConfig is where I would find it on my pc.<\/p>\r\n Open it up and change the what you want. Making sure to save the file and not be in your vintagestory world whle you change configs (won't break anything but won't apply either until reload).<\/p>\r\n If you are still struggling to find it you can press the \"open mod folder\" button within the vintage story client on the enabling mods screen. That should get you closer to the mod configs within your files.<\/p>\r\n<\/div>\r\n<\/div>\r\n <\/p>\r\n <\/p>\r\n <\/p>\r\n Many thanks for those who download the mod.<\/strong><\/p>\r\nPlease don't dump raw mod errors into the comments.<\/strong><\/p>\r\nFeedback can be posted in this page or on the discord thread or even PMed to CaptainOats on discord.<\/strong><\/p>\r\n <\/p>\r\n Credits:<\/h4>\r\nListens to my mad ideas and makes them reality plus co-author of this mod - G3rste<\/em><\/p>\r\nModDB Pictures\/Images:<\/p>\r\n \r\n- Siegfried_Northenfold<\/li>\r\n
- IIu4eHbKa & Melon<\/li>\r\n<\/ul>","author":"CaptainOats","urlalias":"butchering","logofilename":"https:\/\/moddbcdn.vintagestory.at\/Butchering+Main+Logo_f5b351a10154b64f76d12a7a0e50d3e5.png","logofile":"https:\/\/moddbcdn.vintagestory.at\/Butchering+Main+Logo_f5b351a10154b64f76d12a7a0e50d3e5.png","logofiledb":"https:\/\/moddbcdn.vintagestory.at\/Butchering+Main+Logo_f5b351a10154b64f76d12a7a0e50d3e5.png","homepageurl":"","sourcecodeurl":"","trailervideourl":"","issuetrackerurl":"","wikiurl":"","downloads":297527,"follows":2924,"trendingpoints":1988,"comments":1159,"side":"both","type":"mod","created":"2023-08-31 20:40:59","lastreleased":"2025-11-08 20:55:12","lastmodified":"2025-12-05 06:51:41","tags":["Crafting","Food"],"releases":[{"releaseid":28917,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.11_ff7b7efaf24066d829786ff2fe237414.zip?dl=butchering_1.10.11.zip","filename":"butchering_1.10.11.zip","fileid":63848,"downloads":17859,"tags":["1.21.5"],"modidstr":"butchering","modversion":"1.10.11","created":"2025-11-08 20:55:12","changelog":"
\r\n \r\n \r\n \r\n \r\n \r\n Blood And Some Clean Up Patch 1.10.11<\/strong><\/p>\r\n\r\n- Fixed Cervinae giant deer not butchering properly.<\/li>\r\n
- Fixed blood not pooling correcting when blood was already in a bucket.<\/li>\r\n
- Fixed vanilla moose textures.<\/li>\r\n
- Potentailly fixed a crash with Salty's crawling mod where you could have had negative speed thus crashing.<\/li>\r\n
- Potentailly fixed an issue where you could lose speed upon dieing with animals on you until you picked an animal back up.<\/li>\r\n<\/ul>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>"},{"releaseid":28597,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.10_3c638e2c4e595f95dae2cd9d4e543492.zip?dl=butchering_1.10.10.zip","filename":"butchering_1.10.10.zip","fileid":63081,"downloads":7166,"tags":["1.21.5"],"modidstr":"butchering","modversion":"1.10.10","created":"2025-11-02 15:18:33","changelog":"
\r\n \r\n \r\n Carcass Crash Patch 1.10.10<\/strong><\/p>\r\n\r\n- Fixed Dinornithiformes bird not butchering properly.<\/li>\r\n
- Fixed an issue with corpses crashing if not properly assigned a carcass block whilst still having the carcass attribute.<\/li>\r\n<\/ul>\r\n<\/div>\r\n<\/div>\r\n<\/div>"},{"releaseid":28525,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.9_897324b05138d04725f6707cc87379d2.zip?dl=butchering_1.10.9.zip","filename":"butchering_1.10.9.zip","fileid":62916,"downloads":2522,"tags":["1.21.5"],"modidstr":"butchering","modversion":"1.10.9","created":"2025-11-01 11:10:33","changelog":"
Updated Animal Compatibility Patch 1.10.9<\/strong><\/p>\r\n\r\n- Updated some Fauna Of The Stone Age compatibility<\/li>\r\n
- Added a new way to designate what type of blood you will get from corpses (Mostly for human (in Canabalism mod) vs animal blood).<\/li>\r\n<\/ul>"},{"releaseid":27817,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.8_81d6e3c62c79a0c20e629ef6e55efccb.zip?dl=butchering_1.10.8.zip","filename":"butchering_1.10.8.zip","fileid":61162,"downloads":14961,"tags":["1.21.5"],"modidstr":"butchering","modversion":"1.10.8","created":"2025-10-21 08:47:49","changelog":"
\r\n \r\n \r\n \r\n \r\n \r\n \r\n \r\n \r\n More Animal Compatibility Patch 1.10.8<\/strong><\/p>\r\n\r\n- Fixed mistakes in previous patch<\/li>\r\n<\/ul>\r\n
<\/p>\r\n WARNING:<\/strong> There is a CRASH if you pick up a animal with a saddlebag so please remove your animals stuff before picking it up to slaughter (This I'm probably going to struggle to fix)<\/p>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>"},{"releaseid":27581,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.7_a7441e4c21ac368738d1cd4eccc84886.zip?dl=butchering_1.10.7.zip","filename":"butchering_1.10.7.zip","fileid":60615,"downloads":4755,"tags":["1.21.5"],"modidstr":"butchering","modversion":"1.10.7","created":"2025-10-18 13:32:37","changelog":"\r\n \r\n \r\n \r\n \r\n \r\n More Animal Compatibility Patch 1.10.7<\/strong><\/p>\r\n\r\n- Added compatibility with Bovinae, Cervinae and Sirenia FOTSA mods<\/li>\r\n
- Added compatibility with Feverstone Horses<\/li>\r\n
- Added compatibility with Equus Horses<\/li>\r\n
- Fixed Lichen mod patch<\/li>\r\n
- At some point I added a bit of code to allow horns to drop properly from goats but didn't say (might of been a few updates ago).<\/li>\r\n<\/ul>\r\n
<\/p>\r\n WARNING:<\/strong> There is a CRASH if you pick up a animal with a saddlebag so please remove your animals stuff before picking it up to slaughter (This I'm probably going to struggle to fix)<\/p>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>"},{"releaseid":26681,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.6_98efa41149567b8b735d424fa65ed36d.zip?dl=butchering_1.10.6.zip","filename":"butchering_1.10.6.zip","fileid":58540,"downloads":15334,"tags":["1.21.1"],"modidstr":"butchering","modversion":"1.10.6","created":"2025-10-05 16:23:28","changelog":"\r\n \r\n \r\n Lang & Wolf Patch 1.10.6<\/strong><\/p>\r\n\r\n- Removed a little bit of animation code causing you to use your knife forever.<\/li>\r\n
- Added UK Lang file (Thanks justOmi).<\/li>\r\n
- Fixed a invisible wolf carcass fake duplication glitch for FOTSA wolves.<\/li>\r\n<\/ul>\r\n<\/div>\r\n<\/div>\r\n<\/div>"},{"releaseid":26025,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.5_b1b5e3a6d6355b1a89b21d3eda6a5253.zip?dl=butchering_1.10.5.zip","filename":"butchering_1.10.5.zip","fileid":57168,"downloads":14000,"tags":["1.21.1"],"modidstr":"butchering","modversion":"1.10.5","created":"2025-09-27 15:23:29","changelog":"
Needles and Nuggets Patch 1.10.5<\/strong><\/p>\r\n\r\n- Changed how needles work. Removed needle kits in favour of just using the needles straight to make sewing kits with a slight flax fiber cost added onto them to simulate thread.<\/li>\r\n
- Added some compatibility with Smithing Plus (can now smith hooks with nuggets).<\/li>\r\n<\/ul>"},{"releaseid":25939,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.4_f4c686082a85c3d44f00c4407b91b506.zip?dl=butchering_1.10.4.zip","filename":"butchering_1.10.4.zip","fileid":56964,"downloads":3619,"tags":["1.21.0","1.21.1"],"modidstr":"butchering","modversion":"1.10.4","created":"2025-09-25 22:28:07","changelog":"
Compatibility with FOTSA, Glue and Bone Piles Patch 1.10.4<\/strong><\/p>\r\n\r\n- Added back the compatibility with Fauna of the Stone Age mod that I had before 1.21<\/li>\r\n
- Sinew Glue and Hide glue now in line with vanilla (aka a liquid)<\/li>\r\n
- Carcasses now drop 'strong bones' which can be used for arrows or bone pickaxes (means you can place down normal bones)<\/li>\r\n
- Tiny bones are now used for needles through grid crafting<\/li>\r\n
- Code cleanup<\/li>\r\n<\/ul>"},{"releaseid":25127,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.3_dd05921ea65637975831b3959be20a27.zip?dl=butchering_1.10.3.zip","filename":"butchering_1.10.3.zip","fileid":55280,"downloads":12698,"tags":["1.21.0","1.21.1"],"modidstr":"butchering","modversion":"1.10.3","created":"2025-09-14 12:42:05","changelog":"
The Even MORE Pies Patch 1.10.3<\/strong><\/p>\r\n\r\n- Prime Meat can now be used in Pies.<\/li>\r\n
- Pies should have correct names now.<\/li>\r\n
- Added ability to convert hooks back and forth between ceiling and wall.<\/li>\r\n
- Added ability to make any copper\/bronze tier hooks with copper\/bronze nails and strips.<\/li>\r\n
- Added ability to break down metal hooks into 5 metal bits each (low amount due to other mods sometimes allow you get more hooks from one smith).<\/li>\r\n<\/ul>"},{"releaseid":25042,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.2_fa8d08f927dc12e3a409d1c7ad7f1b87.zip?dl=butchering_1.10.2.zip","filename":"butchering_1.10.2.zip","fileid":55097,"downloads":2472,"tags":["1.21.0","1.21.1"],"modidstr":"butchering","modversion":"1.10.2","created":"2025-09-13 11:59:55","changelog":"
\r\n \r\n \r\n \r\n \r\n \r\n \r\n \r\n \r\n The Smoked Pies Patch 1.10.2<\/strong><\/p>\r\n\r\n- Smoked meats and fish can now be used in Pies.<\/li>\r\n
- Added poultry option for Blood Sausages.<\/li>\r\n
- Added some backend compatibility.<\/li>\r\n
- Removed ability to eat raw meat as it conflicted with Food Shelves.<\/li>\r\n<\/ul>\r\n
<\/p>\r\n Note: ALL animal compatibility is gone because of this update. Will work on that once animal mods go to the new standard.<\/p>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>\r\n<\/div>"},{"releaseid":24369,"mainfile":"https:\/\/moddbcdn.vintagestory.at\/butchering_1.10.1_2b29d50681429988284c3e1fd08597b2.zip?dl=butchering_1.10.1.zip","filename":"butchering_1.10.1.zip","fileid":53546,"downloads":9739,"tags":["1.21.0"],"modidstr":"butchering","modversion":"1.10.1","created":"2025-09-04 11:30:47","changelog":" | | | | | | | | | | | | | | | | |